Oxygen Not Included

Oxygen Not Included

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Warning Notification Manager
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27 Apr, 2023 @ 12:37pm
19 Jul @ 4:43am
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Warning Notification Manager

In 1 collection by Sgt_Imalas
Mods made by Sgt_Imalas
57 items
Description
Warning Notification Manager

This mod allows to individually configure the warning notifications



Current latest Version: 1.5




For each of the following Notifications there are 3 settings:
  • Mute Sound -> Removes the sound played when the notification triggers
  • Pause Game -> will automatically pause the game when the notification triggers
  • Pan Camera -> will move the camera to the trigger origin of the notification

Configurable Notifications
  • Attack
  • Starvation
  • Made a mess
  • Fleeing
  • Suffocation
  • High Stress
  • Radiation Vomiting (DLC only)
  • Scalding
  • Entombed
  • Incapacitated
  • Plant has died
  • Food has decayed

Additional Settings
  • Suffocation Time Threshold: Define, how many seconds before death by suffocation the notification should trigger. Base value is 50s of breath remaining,
  • Starvation Calorie Threshold: Amount of Calories at which the starvation notification triggers. Default is 1000kCal.





Credits
Options made with PLib by PeterHan, available under MIT license.

Localisations
  • English
  • Russian by DarkEvil




Bug Reports & Local Download
You can find direct downloads for my mods here[github.com] (please notify me if I forgot to release new versions).

Please post bug reports and issues on GitHub[github.com] or on my Discord Server[discord.gg].
Always include the full player.log in a report: https://github.com/aki-art/ONI-Mods/wiki/How-to-send-a-log

Make sure you do NOT have the mod "Debug Console" enabled as it breaks the game's logging and makes the log useless for debugging!




Do you like the mods I made? If you want, you can support me on Buy me a coffe[www.buymeacoffee.com] or Kofi[ko-fi.com] :D.
38 Comments
Krovah 19 Jul @ 10:58am 
I cannot express how much being able to mute the food decay has improved my overall sanity Sgt_Imalas, thank you!
Sgt_Imalas  [author] 19 Jul @ 4:44am 
@DaedalusAlpha: you can turn of the radiation warnings on those planets by unchecking it in the diagnostics list
Sgt_Imalas  [author] 19 Jul @ 4:44am 
1.5:
- added "food has decayed", muted by default
Krovah 18 Jul @ 8:15am 
Adding support for @Leofarr's request. The "Food Has Decayed" notification is... Prominent in my game ever since I started ranching the Lumbs from the Prehistoric Planet Pack.
DaedalusAlpha 3 May @ 9:37am 
In Spaced Out, at the right side you have all your planets in a list. Here it shows the highest "danger" for each planet. And whenever that goes to a red warning the sound is played. Once you have a couple of planets colonized, it happens all the time that you have a red radiation warning for a second here and a second there, each one giving a warning sound. At least for me it's usually so quick I don't even have time to see which planet the warning comes from until it goes away again.
Sgt_Imalas  [author] 2 May @ 11:40am 
what alert are you refering to?
DaedalusAlpha 2 May @ 7:59am 
Hey, would it be possible to add configuration for general radiation alerts? I'm getting them all the time. A dupe goes into space biome, radiation alert, a dupe goes too close to a wheezewort, radiation alert and so on. Incredibly annoying to listen to.
Sgt_Imalas  [author] 4 Mar @ 9:47am 
Write me a translation and I can include it.
The template file can be found in the mod/translation folder
ZRS 4 Mar @ 9:01am 
When will the Hungarian language be supported? Can I help you with this?
Leofarr 7 Jan @ 6:57pm 
Great mod as always Sgt_Imalas, I hope you could add an option for food has decayed. I always get it from harvesting exuberant plants that drops rotpile.