Garry's Mod

Garry's Mod

27 ratings
Juniez Shotgun w/ C_Hands & X-Red's Fixes
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
File Size
Posted
Updated
13.823 MB
30 Apr, 2023 @ 4:13pm
13 May, 2023 @ 11:37am
4 Change Notes ( view )

Subscribe to download
Juniez Shotgun w/ C_Hands & X-Red's Fixes

In 1 collection by ☢ ​​Seaal Mid​​ ☢
Juniez HL2 Replacements w/ Original View Positions & X-Red's Fixes
12 items
Description
Juniez's shotgun[www.artstation.com] replacing the default shotgun w/ X-Red's fixes[gamebanana.com] applied. The weird snap after transitioning from lowered to normal in the video is fixed, so you shouldn't need to worry about it (although if there is still some snapping somewhere, can't guarantee I'll fix it) (pictures/video taken w/ viewmodel fov of 60).

X-Red's Fixes:
- Reload fix (the spot that you load shells into was originally located in the wrong spot)
- Better ejected shell casing model

Fixes I Made:
- Double shot ejects two shells now (originally only ejected 1)
- Added right arm
- Shell is ejected from correct spot now (don't trust the pics/video, I added this fix after uploading the mod, also idk if this was a bug in X-Red's mod, or a bug that appeared when I ported it)
- Shells no longer appear as if they're "falling out" when reloading

Enjoy. Get the alt (sling) version here.

Created By:
- Valve: Original Shotgun model & animations
- Juniez: Improved Shotgun model
- X-Red: Animation fixes & shell model
- Me: Porting to Garry's Mod & fixing double shot shell ejection

Everyone is free to take the mod, edit it, and reupload it. Just remember to include Juniez's readme, follow its instructions, and credit Juniez for the weapon model, X-Red for the fixes & shell model, and me if using this same, ported addon.

Juniez's Readme:
Hello, please enjoy this.

LICENSE
Please do not redistribute this as a part of a larger package.
Otherwise, please feel free to redistribute this zip, as long as this read me is included.

Thank you,
Juniez
21 Comments
Ready 12 Jun @ 11:31pm 
Please make these fixes for the vanilla weapon models, I'm begging you 🙏
LambdaLabs98 11 Feb, 2024 @ 5:48pm 
can you please ad a folded stock to it
☢ ​​Seaal Mid​​ ☢  [author] 5 Jan, 2024 @ 11:40pm 
Got it! You have been officially credited.
XRGM1267 4 Jan, 2024 @ 2:44pm 
For those wondering, yes. I created the ejected shell model myself because there wasn't one when the Juniez Shotgun for MMod [gamebanana.com] was created, so I took the shell model, modify the texture, and made it so it looks like the correct shell was ejected instead of the default Shotgun shell. As for the position where it ejects, I have no idea why the position is off. I am still learning how to modify Source Engine models. Anyways, well done modifying the SPAS-12 to work with Garry's Mod.
☢ ​​Seaal Mid​​ ☢  [author] 13 May, 2023 @ 6:13pm 
@ocular : Thank you :)
Silent 13 May, 2023 @ 6:10pm 
wish there were more awesome modders like you, thank you for fixing such a minute detail lol
☢ ​​Seaal Mid​​ ☢  [author] 13 May, 2023 @ 1:38pm 
@ocular : Alright, it's fixed to the best of my ability.
☢ ​​Seaal Mid​​ ☢  [author] 13 May, 2023 @ 11:09am 
@ocular : I think I found what you're talking about. It technically happens w/ the default shotgun too. It just looks a bit smoother with the default one because their reload anim isn't set to snap. Mine is , which forces the anim to not fade in and, for lack of a better term, "teleport" every part of the viewmodel to where it needs to be. Turning snapping off would kinda fix your problem, as in do exactly what the default shotgun does, but then it'd restore the bug where the shell you load keeps seeming as if it's "falling out," the problem that Luciela mentioned. I'll try 1 idea I have to fix your problem and keep Luciela's problem fixed, but if my idea doesn't work, this addon will be staying the way it is. It's more an internal code problem than mine.
Silent 13 May, 2023 @ 3:53am 
Love it, but I think I noticed the smallest oversight, when your reload right after firing two barrels, there seems to be no "transition" animation to reloading, and it instantly cuts to reloading, maybe you could look into that lol.
☢ ​​Seaal Mid​​ ☢  [author] 7 May, 2023 @ 8:01pm 
@Luciela: Oh I never noticed that. And sadly no. As far as I can tell, Juniez only made the viewmodels. Other people have made world models to go with them, but they're a bit more strict w/ using their mods elsewhere.