Space Engineers

Space Engineers

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Items (41)
(DX11) Blast Door
Created by Eikester
Large Blast/Hangar Door 12x7x1 Total size 10x5x1 opening Airtight Construction Models Colorable DX9/11 ------------------------------------------------------------------------------------------------------------------------ Have Fun :) --------------------...
(DX11) Boarding Ramp
Created by Eikester
Boarding Ramp Small and Large Grid 1x1x3 (Large) 5x1x15 (Small) DX9 & 11 No Construction Model (will be added soon) Colorable Airtight Advanced Door ------------------------------------------------------------------------------------------------------- htt...
(DX11) Doorpack
Created by Eikester
This Pack just adds a bunch of new Doors 2x1 Version opens 3.7 Meters (vanilla 1.2m + 2.5m) 3x1 Version opens 6.2 Meters (vanilla 1.2m + 5.0m) 2x1 Center 3x1 Center Door Vertical Door with Portholes Numbered Doors (00-04, more to come) Doors with Text -Sto...
(DX11) Eikesters Decorations and more - Part I
Created by Eikester
Get Part II here: Eikesters Decorations and more - Part II This Mod currently contains: Bed (Double and Single) - Passenger Seat Side Table (Centered, Left and Right aligned) Bench Straight - Passenger Seat Bench Corner - Passenger Seat - temporary disable...
(DX11) Passage Airlock
Created by Eikester
This is an Airtight Door with always 1 side closed so there is no way to lose Oxygen. Combination of a modified stock Door and the Passage Block Colorable Construction Models Survival ready ...
(DX11)Big Gate
Created by Darth Biomech
Description: 1x2x3 large gate, designed for cargo bays and main entrances to stations or capital ships. Check my thread Please, stop asking for different doors. I will NOT do same block twice, and I CAN'T please everyone. Current Function: Door Planned Fun...
(DX11)Power Lines
Created by Darth Biomech
Description: Simple mod that adds decorative block in form of powerline thingies. It's intended use is to connect separate buildings on a planetary base into single grid with shared power consumption. Check my thread Current Function: Decorative Planned Fu...
(DX11)Stairwell
Created by Darth Biomech
Description: I had enough with these problems of making compact stairs to multiple decks! Simple 1x2 stairs block that can be stacked ontop of each other. Check my thread Current Function: Stairs Planned Function: Stairs Available on: Large Ships and Stati...
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
Advanced Shutters & Blinds Mod~(DX-11 Ready)
Created by SEModder4
Advanced Shutters & Blinds Mod ~From the developers that brought you the epic Advanced Doors Mod Pack. ---------------------------------------------------------------------- Ever saw those Steel windows that come in the square and the diagonal(aka Edge) wi...
AWG Hand Weapons Pack (HWP) - Update #40
Donate with PayPal to say thank you, or subscribe with Patreon to support me! Contact me on Discord at AWG#7910 for discussion of commissions https://imgur.com/CohvxR6.png https://imgur.com/2QcL51C.png ------------------------------------------------------...
Azimuth Overclocked Ore Detectors~(DX-11 Ready)
Created by SEModder4
Azimuth industries presents the Over-clocked Ore Detector Mod. It's been bugging me for a while, I needed a ore detector for my ship build so here it is. It is very strong compared to the original (250m) and has 5000m range for large ships. The small ship ...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
Edge Be Gone! (No armor edges)
Created by Whiplash141
Description Howdy! This mod removes the armor edges from all armor blocks. This mod is a very simple script, so it should be compatible with pretty much any other mods, even those that mess with armor SBC files. Author's Notes I made it this way so that: I...
Engineers Defense Kit
Created by Ven
(Works on either Dev or Stable) Bring more fire-power to the table with eleven new weapons! Six new assault rifles, varying anything from fast firing bullet hoses to precision damage dealers from afar! Three new shotguns: Bring the hurt with these high dam...
HoverEngine
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains hover engines for large and small grid. The behavior is the same for Planets and Moons (environment has to support atmo thrusters). Two Military Blocks + two Ci...
HUD Compass
Created by Zelious
It’s a compass! On your HUD! Now featuring a clock! It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod! Why Do I Need A Compass? Not long ago a compass was a not really all that useful, but then the mult...
Isy's Inventory Manager
Created by Isy
This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. The cargo containers are assigned automatically if there is no cargo container of the given type or all other containers are full. Also built i...
Isy's Solar Alignment Script
Created by Isy
This is a solar panel alignment script that uses rotors (and hinges) or gyroscopes to align solar panels for maximum efficiency. The key feature of this script is, that it can virtually align as many towers as you like with just one programmable block and ...
Mach33
Created by Chrisbot
An Outrageous Speed Mod The fastest mankind has traveled was 24,791 miles per hour (almost Mach 33) on May 26, 1969 when the Apollo 10 Lunar Module began re-entry into Earth's atmosphere. I wondered what that might have looked like so I put together this l...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
More NPC Encounters V5
Created by superhappyalien
DS/MP Server and Single player Harder Surival of More Encounters Multi-player and Coop designed and recommend to get the best of this mod Tips: Do not Put all you Eggs in one basket spread out your Base and ships over the solar system To keep your local PC...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
Nanobot Drill and Fill System
Created by Dummy08
Nanobot drill and fill system for small and large ships/stations (automatic drilling/collecting/filling system) Features This system could drill, fill landscapes and collect ore (inside solid rocks) within range around the system. It also could collect flo...
Planets full of ore 3x depth start
Created by a
This is the same mod as my other Planets full of Ore mod, however I changed it so that it starts at 3.33x the normal depth instead of 10x, making it less impossible to get to some of the ores, especially in starting scenarios. n.b: I couldn't use the same ...
Planetary Derelicts [Reworked]
Created by QBFreak
A collection of abandoned structures that spawn on planets. Requires Modular Encounters System. At present it is comprised of the vanilla economy stations typically found on planetary surfaces, as well as a few buildings from the Lost Colony scenario. Othe...
Revived Large Ship Railguns (With penetration and shield damage!)
Created by Whiplash141
Get small grid railguns HERE! Main logic of code has been converted to a framework that is included as a dependency. Any changes I make to the framework will propagate to any other mods that also use it! Config location has moved slighly! Sorry for any inc...
S - Airtight Door - DX11
Created by Sektan
S - Airtight Door DX11 - DX9 New Airtight Door - 5x3, 1x1, 3x3, 3x2.............................. My workshop If you like my mods, join to my group for easy checking of new maps. Sektan group...
S - HangarDoor - DX11
Created by Sektan
S - HangarDoor - DX11 These blocks I made on request Airtight HangarDoor 3x - 32x blocks DX11 - DX9 Survival ready My workshop Sektan www ...
S - Modular Thruster - DX11
Created by Sektan
S - Modular Thruster DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. ----------> Atmospheric Modular Thruster <---------- ----------> Hydrogen Modular Thruster <---------- Large ForceMagnitude - 3800000 MaxPowerConsumptio...
S - Modular Thruster - DX11 - ATMO
Created by Sektan
S - Modular Thruster - DX11 - ATMO Modular Atmospheric Thruster Large / Small ship DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. Same as base modular thruster ----------> Base Ion Modular Thruster <---------- ----------...
S - Modular Thruster - DX11 - HYDRO
Created by Sektan
S - Modular Thruster - DX11 - HYDRO Modular Hydrogen Thruster Large / Small ship DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. Same as base modular thruster ----------> Base Ion Modular Thruster <---------- ----------> ...
Scratch and Edge Be Gone! (Cleaner armor, No edges)
Created by Whiplash141
Howdy! Due to popular request, I have released my "Scratch Be Gone" mod without armor edges! This mod removes all of the non-colorable scratches on all heavy and light armor blocks as well as the armor edges. This mod is nothing more than a package for my ...
Scratch Be Gone! (Cleaner default armor)
Created by Whiplash141
Same mod without edges: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1300118006 Howdy! NOTE: With the inclusion of the Clean Armor Skin in the base game, this may be a bit redundant, but that skin looks really plasticy to me. I'm keeping this up ...
Small Ship Window Pack
Created by gornyakmaniac
This mod includes: Small ship analogues for all large ship glass windows Glass windows of 1x3 form factor for small and large ships Small ship 1x1x3 hangar door (anyway, you'll need door to access small ship cockpit made using this mod) I made this mod to ...
Tiered Armor Thrusters
Created by nukeguard
Ntech Mods Tiered Armor Thrusters for both small and large ship. Tiered Superpack Non-Armor Ion Tiers Tiered Armor Atmospheric This Tiered armor thruster pack adds 28 new thrusters to your g-menu: Armor and Armor Slope both large and small. Level 1 - x2 po...
Tiered Ship Tools
Created by nukeguard
Upgrade those tools on those workhorses of yours and see what real power you've been missing! Thanks to a team up we are proud to announce the tiered ship tools modpack. (Big thanks to K4tniss and rexxar for the awesome script for this mod) (Thanks to Xero...
Tiered Tech Blocks
Created by Sadragos
Looking for Maintainer: As I've currently no time to maintin this mod, I'm looking for someone to continue work on it. Please message me or leave a comment, if you're interested. Attention: Tiered weapons are moved to a different mod to prepare for the use...
Whip's Railgun Weapon Framework
Created by Whiplash141
Description This is a framework that mods can use to extend the functionality of the Revived Large Ship Railguns and Small Ship Railguns to other modded weapons. A full guide will be out eventually once I finish testing and ironing out bugs when I stop pro...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
Battle Cannon and Turrets (DX11)
Created by Rider
>>Auto Cannon Turrets<<< "300mm" Auto Cannon 1x1x1 ReloadTime: 4 sec "2x300mm" Auto Cannon 3x1x3 ReloadTime: 6 sec "3x300mm" Auto Cannon 5x1x5 ReloadTime: 8 sec "300mm" Side Cannon 1x1x1 (Smallship 2x2x2) "900mm" Auto Cannon 5x2x5 ReloadTime: 8 sec "2x900m...