Slay the Spire

Slay the Spire

202 ratings
Astesia
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File Size
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47.067 MB
3 May, 2023 @ 2:14am
5 Jul, 2023 @ 9:14am
14 Change Notes ( view )

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Astesia

Description
This mod adds 1 new character,74+4 cards,4 skins and 9 relics.
Astesia is a character in game Arknights.She can use astral power to help her to battle.
Mechanism:
Mysticism Power:
Mysticism power is a number to measure the tendency to Science or Mysticism of Astesia.It' is between -5 and +5,and starts with 0.Each mysticism power below 0 increases 10% extra damage you deal,and each mysticism power above 0 declines 5% damage you receive,and your Scry cards can scry 1 more card.If it reachs -5 or +5,you will gain extra strong effects.Cards,Divine cards and Relics can change mysticism power.
Divine Card:
special mechanism for Astesia. At the start of your turn,Scry 1 and the card scryed by this is the Divine card. Some small effects will trigger according to the type of the Divine card.
If the type of the card you played first in a turn is the same to the type of the Divine card,gain 1 Mysticism power; else,lose 1 Mysticism power.
Strength and Dexterity
Astesia's start relic and some cards can constantly increase her strength and dexterity(According to her skill in Arknights).Use them correctly and the battle will be much easier.
This mod hasn't be tested many times,so there might be some bugs or imbalance.If you find them or have any suggestions,please contact me.
The pictures of the cards is from Arknights,its re-creations and Paradox Interactive game Stellaris.Not used for any business.If any picture is infringe,please contact me and delete them.
Popular Discussions View All (1)
0
26 May, 2023 @ 4:53am
一点吐槽
附加物
88 Comments
观阴大湿 12 Jun @ 6:30am 
可以加一张科学/神秘不再掉层数的金卡,如果和原本的5层收益冲突,我宁愿要不掉层数的减伤或加伤,不然叠上去触发一次就没,完全没那种费力叠上去然后看到效果的爽感
观阴大湿 12 Jun @ 6:26am 
这mod在简洁度和设计性方面比很多mod强,但还是有一个问题——很多卡出于平衡强度的考虑,在前几个回合的收益很低,导致每场战斗都要拖很久,一场游戏下来平均游戏时常被拉高了非常多。
总的来说就是,游玩时感觉有很多垃圾时间,纯粹拖回合叠收益,而不是思考如何决策。
除此之外,这mod其他方面蛮不错的。
YAO MO 9 Nov, 2024 @ 6:39pm 
玩科学怎么转啊,转不起来那科学卡意义何在啊
Lizixue 13 Oct, 2024 @ 9:34pm 
“星象研究”“高能源石炸弹”“太空风暴”“群星幻象”“支援机械”的“消耗”没有标黄
“蓝色激光”“御4无人机”遗物“微缩星河”的“科学”没有侧边描述
“打击”错误地出现在了对对碰事件当中
小十一 14 Apr, 2024 @ 5:37am 
星极厨不能自已:steamthumbsup:
轨道380mm自助餐 11 Jan, 2024 @ 9:04am 
dalao提个建议,能不能做两个特殊的初始遗物作为特殊的模式,让神秘或科学可以不停叠加而不会到+5和-5触发特效清零?就像是慧音mod和妹红mod那样
老婆 6 Jan, 2024 @ 8:34am 
拿到别的模组角色的牌打出非常容易闪退,尤其是有特殊动画的
老婆 6 Jan, 2024 @ 8:33am 
Cause:
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.get(ArrayList.java:429)
at action.showsOrbAction.SakuyaExchangeAction.update(SakuyaExchangeAction.java:23)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
rjgong0 1 Jan, 2024 @ 6:44pm 
地板的掉血是正面效果,药丸没用
ddbrendan 21 Nov, 2023 @ 12:21am 
way too OP