Darkest Dungeon®

Darkest Dungeon®

261 ratings
Seraph thights queen skin Anime Version
   
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Class Mods: Skins
File Size
Posted
Updated
27.739 MB
3 May, 2023 @ 8:39pm
5 May, 2023 @ 12:54am
3 Change Notes ( view )

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Seraph thights queen skin Anime Version

Description
Its an anime version of another skin for seraph. The origin author didnt reply me . If it is an infringement I will
remove this mod

v0.1
add a vanilla version at 4th slot
v0.2
add red version
22 Comments
拉臭臭不会梦见屎壳郎 18 Nov, 2024 @ 1:21am 
原版炽天使更新了,泪目
mha4735 11 Nov, 2024 @ 4:53pm 
Now this is not working.
Лена Тихонова 16 Jan, 2024 @ 6:43am 
Почему среди всех игр, именно Darkest Dungeon испорчена неуместными/уёбищными модами nsfw? Я не могу понять, по какой причине в этой конкретной игре чёкнутое количество хентай-модов, я желаю чтобы у всех авторов таких модов отсохли руки
:steamthumbsdown::TheRooster:
knew 12 Jan, 2024 @ 4:43pm 
:good:
西乡塘陈坤 3 Jun, 2023 @ 9:47pm 
用户追评:非常滴nice~
归鹤影 26 May, 2023 @ 9:35am 
需要跟原来的MOD一起启用吗
TouchMe 10 May, 2023 @ 5:45pm 
Very nice!
Dancing Golem 7 May, 2023 @ 5:38pm 
Cool, thanks for sharing the plug-in.
I'm glad there's a more modern way to fix this, I used the method I mentioned for making pre-smart phone mobile games circa 2006 Photoshop 7 :P
Emottaja 7 May, 2023 @ 6:20am 
When using photoshop, save using the Super PNG plug-in to avoid white lines.
https://github.com/fnordware/SuperPNG here's a link.
Dancing Golem 5 May, 2023 @ 5:40pm 
There's an old method I used in Photoshop back in the day to avoid white alpha edges
1. File > Export > Save For Web (Legacy)
2. On the right side change it to PNG-24
3. Turn OFF Transparency
You can now change the Matte color (there might be a better way to get to this but this is what I used to do for work)
4. Click on Matte and change it to Black
5. Turn Transparency back ON
6. Save...

As far as I remember the extra white lines around your alpha is it bleeding in from the matte layer. Imagine that when you export a PNG it basically flattens your image against the default matte background and then "cuts away" the transparency with the Alpha layer. So if you have a blue pixel that's 95% opaque, that 5% transparency is gets a little white added as bleed from the matte.
Hope that helps