Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Historical Naval Overhaul.pack
   
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Tags: mod, Overhaul
File Size
Posted
Updated
329.923 KB
7 Aug, 2014 @ 7:21am
13 Aug, 2014 @ 1:44pm
10 Change Notes ( view )

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Historical Naval Overhaul.pack

In 1 collection by BunnyPoopCereal
DEI Battle/recruitment Mod Improvements
5 items
Description
This mod is designed for DEI. Compatible with 0.95x.

Ver 2.0 Final

- Added single ship units
- Reworked upkeep for naval units

Ver 1.5

- Doubled ignition threshold

Ver 1.4

- Doubled naval unit sizes

Note: It never made sense why naval units are so expensive and yet weaker than land units.

Ver 1.3

- Increased campaign movement requirement for land armies moving to sea by one turn (Takes time to build ships)
- Boosted Navy stance: Double time to use for all naval units
- Halved naval unit campaign movement


Note: This is the only existing solution for increasing transport unit speeds. You can thank CA's incompetence for that.

There is a bug where land armies transitioning from sea to land will automatically go on Patrol Region (aka Forced March) stance. This is hard-coded and we can offer no solution.

Ver 1.2

- Added complete naval battle overhaul
- All ship speeds have been adjusted according to ship type
- Mass of ships revamped
- Other factors (acceleration, deceleration etc..) adjusted in a logical manner according to real world principles


Ver 1.0

- Increases naval campaign movement points based on ship type.
- Increases naval unit replenishment.
- Increases ramming speeds based on ship type.

Feedback is welcome.

Credits

Many thanks go to Hetairos for his extensive naval warfare overhaul from Authentic Ancient World[www.twcenter.net] and the permission to use his work as a base for this modification.

Additional thanks goes to Dresden, gdwitt, and BlackVirus for offering moral support and advice.


Use TWC mod manager/launcher and prioritize so this mod overrides any existing mods. Download from TWC Mod Launcher[www.twcenter.net]
53 Comments
BunnyPoopCereal  [author] 13 Jun, 2023 @ 5:04pm 
Most definitely not, unfortunately. It's outdated by now.
KurdishTigers:The Big 🧠 Gamer 6 Jun, 2023 @ 11:43pm 
does this still work?
ikuzmin007 13 Mar, 2018 @ 1:26pm 
I will try.
GeneralPoniatowski91 25 Oct, 2017 @ 12:54am 
We need bigger ship mods to place more infantry on one ship!
Ragnar 11 Oct, 2017 @ 11:09pm 
Does anyone know if this mod also work with DEI 1.2?
Dirty Rotten Flieger 14 Jul, 2015 @ 11:52pm 
I updated it and it seems to work. Anyone who doesn't know who to change the minimum turning speeds can DL the changed version here.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=481838329

Thanks for letting me update your mod Bunny and for all your work making naval battles so Much better than vanilla
Dirty Rotten Flieger 14 Jul, 2015 @ 11:31pm 
Okay so I think I found the problem and fixed it. At least in the tests I just did the AI boats now can land properly. I simply changed the minimum turning speed to zero so the boats can turn and land. I imagine this would be possible in real life with one side of oars pushing and the other side of oars pulling. So any way should I upload it or what? it is very small easy change you anyone to make but also very easy for me to upload and say it is Bunnys mod tweaked to work
Dirty Rotten Flieger 14 Jul, 2015 @ 9:39pm 
I was just looking in this mods files and I can't see anyting that might fix the beach landing problem.
Dirty Rotten Flieger 14 Jul, 2015 @ 9:16pm 
Gee this mod makes the sea battles great and fun to play. The only problem I am getting is the landing on the beach pathfinding is screwed up and some of the boats keep going over the land...

How would I fix that if I tried ?
Any one got any ideas?

It is a big bug but the vannilla naval battles are maybe worse.
BunnyPoopCereal  [author] 28 Feb, 2015 @ 1:27pm 
Hey guys. No one is stopping from taking my files and modifying/updating them with Attila or Rome II. The reason I never updated them was because I was so let down by RomeII that I can't even bring myself to open the game. Sorry and good luck everyone!