Age of Wonders 4

Age of Wonders 4

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Updated
845.564 KB
4 May, 2023 @ 10:36pm
15 Apr @ 11:25am
78 Change Notes ( view )

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More Traits

In 1 collection by Kaige
Kaige's Mods
33 items
Description
Adds additional traits.
New Traits:
Name
Effect
Cost
Incompatibility
Agrarian
+10% Food from cities
2
Economic
Arboreal
+1 Food from Forests, Start near Forests if possible, Forest Camouflage
1
Adaptations
Attuned
Units grant +2 Combat Casting points at the beginning of combat
1
Bellicose
+10% Draft from cities
1
Economic
Blood Brothers
Gain Fearless when standing next to units with Blood Brothers
3
Tactics
Charge Resistance
Ignore Charge Attacks
3
Chivalrous
+15% damage on non-flanking Melee Attacks
2
Craven
Craven
Units always survive routing from battle
1
Chivalrous
Cruel
+10% damage against units with Low Morale or worse
1
Defensive
+2 Defense
3
Faithful
-10% Upkeep
2
Fleeting
Ignore Zone of Control
2
Frenzy
When this unit lands an attack, it gains a stack of Strengthened
5
Grounded
+3 Shock Resistance
1
Hardier
+16 Hit Points
2
Hardy, Hardiest
Hardiest
+24 Hit Points
3
Hardy, Hardier
Heat Resistant
+3 Fire Resistance
1
Insulated
Immunity
+3 Blight Resistance
1
Infectious
Industrious
+10% Production from cities
2
Economic
Infectious
Aura of Disease, Immune to Disease
2
Immunity
Insulated
+3 Frost Resistance
1
Heat Resistant
Intimidating
Intimidating Aura (90% chance of -5 Morale Aura)
2
Jovial
+10 Morale
2
Low Maintenance
-25% Upkeep
4
Magic Resistance
+2 Resistance
3
Magical Wards
+2 Fire, Frost & Shock Resistance
2
Melee Mage
Can use spell attacks and support abilities while engaged in melee
3
Mercantile
+10% Gold from cities
2
Economic
Natural Regeneration
Regenerate 5% of Hit Points in Combat. Regenerate 5 Hit Points every strategic turn. Regeneration is halted if fire damage is taken.
5
Overwhelm
+40% damage against units in defense mode
2
Precise
+10% Critical Chance
2
Resolute
+2 Status Resistance
1
Savagery
Melee Attacks heal for 2 Temp Hit Points
2
Scavenger
Units gain the Corpse Eating ability
2
Scholarly
+10% Research from cities
2
Economic
Serene
+3 Spirit Resistance
1
Slip Away
Once per battle, when a unit dies, it instead heals for 15 hp and teleports 3 hexes away
3
Slippery
Movement does not provoke Attacks of Opportunity
3
Spiritual
+10% Mana from cities
2
Economic
Stoneskin
+3 Defense, +3 Resistance, -3 Spirit Resistance
5
Universal Camouflage
This unit cannot be seen on the world map
3
Unnatural Beauty
60% chance of Distracting for 2 turns Aura
2
Vampiric
Melee & Magic Attacks have 20% Life Steal, which does not work against Construct/Elementals/Undead
5
Venomous
Melee Attacks have a 70% chance of Poison
3
Victory Rush
Regenerate 10 hit points after winning a combat
2
Watchful
+1 Retaliation Attacks
2
Zealous
+2 Spirit damage, doubled against condemned units and on single attacks
3

The Poisonous trait has been updated to no longer have Blight Resistance or Poison Immunity, but the Poison chance has been increased to 70%

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343 Comments
endersblade 20 Jul @ 9:42pm 
Bring back Living Dead!
Rewasder 23 Jun @ 1:10pm 
Is there a way to make a fly trait? Something to disable mounts and give wings like the angelic or demonic transformations. I'm tired of chickens and dodos, I want to play true avians.Maybe with a hp/armor debuff so it can be 3 points, like -8 hp and -1 armor
Stepover34 3 Jun @ 6:03pm 
unit type traits broke around primal fury
Ctrl+Alt+Defeat 3 Jun @ 5:34pm 
Subscribed for living undead. Is there a reason why it was removed?
Vincent 19 Apr @ 9:45am 
will insulated and inner frost stack or is it waste to have both?
Kaige  [author] 15 Apr @ 11:26am 
@Morsrealm Thanks for making me aware. Should be good now. Seems to have been broken since they changed frenzy to apply 2 stacks on single attacks
Morsrealm 15 Apr @ 10:58am 
Frenzy trait doesn't seem to be working. Played Feudal aristocrats, defender and archer didn't gain any Strengthened stacks on attacks.
vampire3229 15 Apr @ 5:18am 
I just got to say thank you I was not going to use this mode becuse of stone skin... i had it on yesterday. and I was like nope I dont wont this used againts me. to day I seen you took it down off. wich thank god.. so know I going to use this mod. I think it will be mostly fine. close to banlced game I am guiseing thank you kaige for good fair mod
Danger_Close 14 Apr @ 7:08pm 
I was wondering what happened to my stoneskin. Yeah it was really strong lol
Kaige  [author] 14 Apr @ 5:46pm 
Stoneskin was removed because the recent removal of the old Tough/Resistance traits (+2 Defense/Resistance) made permanent stoneskin too strong compared to any of the vanilla traits, even for 5 points