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Game just pops up an error every time.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3495749827
It is also not tested as thoroughly as the 1.6 version. I have a list of big unpatched mods that I use to test the patching, and not all of them have updated to 1.6 yet. So for example I know it handles Obsidia just fine still, but not sure about Kraltech until it gets a 1.6 update.
Things that this tries to patch:
Apparels
Genes
Hediffs
Melee weapons
Ranged weapons
Mortar shells
Races
PawnKinds
Turrets
Vehicles
Vehicle Turrets
There's no AI reading the names and descriptions of the items and deciding how to patch them, unfortunately. An apparel is an apparel, a weapon is a weapon, a race is a race. Each has one or attributes that this mod uses to try to determine if they need a patch or not.
Regarding your examples:
The medkits and repair kits from Dubs Rimkit, as well as the field research kits from Research Reinvented are actually apparel, and are treated like any other apparel. They'll probably cause no issues if left unpatched, but this mod sees that they have no Bulk stat and recognizes that they are unpatched.
The BS_JustAHead from Big and Small, despite its name, is a full race and is treated like any other race. It actually does need the patch, because it has vanilla melee attacks, which will cause errors if it tries to attack.