Take On Mars

Take On Mars

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Resource Rocks Demo Scenario
   
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Item Type: Scenario
Dependencies: Standard
File Size
Posted
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56.924 KB
6 May, 2023 @ 9:32am
28 May, 2023 @ 11:57pm
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Resource Rocks Demo Scenario

Description
New content for TKOM - this mini scenario demonstrates new features.
Play around yourself, or follow these steps:

1) grind iron rock to obtain iron oxide
2) grind debis to get aluminium, iron and silicon. (one bonus item has plastic)
3) use the detector to find the cobalt rocks (left mouse button to activate)
4) collect the large Cobalt Rock and use the grinder to extract Cobalt-Ore
5) Use the refinery to create Cobalt
6) Put the cobalt in the printer and print a detector MK2
7) Use Detector 2 to find the resource rock
8) put a resource barrel on the resource rock to collect ice
9) refine ice to water
10) Use Detector 2 to find the minable rocks
11) Use the mining tool to drill off grindable chunks
12) grind chunks to ice/cobalt

This new content makes the work in TKOM more versatile. It can be used to force the player to travel around the map in buggy and cargo truck. The resource rocks can be mined with just resource barrels and can best be reached with the PHEV-buggy. The grindable objects (rocks & debris) and the mined rocks need to cargo truck to be transported to your grinder. This way you can add purpose to the vehicles in this game.

If you only use Resource Rocks (the barrels connecting to a rock at (8), then the player does not need tthis addon. (only the scenario creator needs it). All other features require the addon for the player too.

A more comprehensive scenario using all new features here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2970041639
2 Comments
James 27 May, 2023 @ 2:30am 
Fantastic! I'll give it a go next time I'm up there.
ErikV70  [author] 6 May, 2023 @ 10:27am 
You could use this addon to saturate the map with resources and make everything easy. If you however like me prefer balanced scarcity and plenty of hard work for resources, then you can use it to make the hard work more versatile. Put stuff far away, out of reach in early game. (except for some teasers maybe). Then in late game you have something to reach out for using your vehicles.