Knights of Honor II: Sovereign

Knights of Honor II: Sovereign

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Challenger Mod v1.1
   
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6 May, 2023 @ 12:18pm
5 Jul, 2023 @ 11:15am
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Challenger Mod v1.1

Description
### Challenger Mod v1.1 ###

Dedicated to all who love getting stomped by AI!

Aggressive AI:
The AI will be more aggressive to kingdoms with increasing number of provinces.
This will make the late game much more challenging, because large and growing empires will be focused by other kingdoms. Smaller kingdoms have less inhibition to take part in a war against big empires.

Difficulty Options:
More harder difficulty options which boost the AI resource income.
The "easist" difficulty is the unchanged very hard difficulty from the original game. The other difficulties will boost the AI much more.

Royal Court:
Increased number of your knights in royal court.
AI will also use the additional knight slots. You will face off a lot more enemies. It will be necessary to use more knights, diplomatics will be much more important.

Other changes:
- Balanced starting conditions for small kingdoms
- Religion and holy cities have more impact on relations between kingdoms, better do not destroy the papacy :D


I hope that you have fun with the mod. Please let me know!
I will continue balancing the mod.

Regards, JoeJohnsen


### Update Version 1.1 ###

The goal of this update is to increase the strength of the AI. After testing around parameters and variables I made the following changes:

Royal court:
- The AI will staff the royal court more with focus on military and espionage.

Budget:
- The AI will invest a higher amount of his income into military and espionage.

Aggression:
- Increased the aggression of the AI against the player based on the player kingdom size.

25 Comments
icthematrix2 11 Aug, 2024 @ 4:01pm 
not possible to play past veteren with other mods on. the ai seems to start with over 200,000 beginning gold and shells out max tier armies after the first 20 minutes with no regard for levies. example. A 1 province kingdom with lose 3 armies of peasants and light units. but will come back in 60 seconds with lights units and elite units despite not having any personal left to build them. and with 15 governor mod etc all the sudden they come back with 3-8 armies full of elite units within 20 minutes of game play. tried 6 games. they also seem to have a buff. if I make it to traditions and and have military traditions and higher tier units. I have repeadily been beat with an army of 7000+ light units vs nearly a full army of peasants. not just beaten but completely molly whopped even with two nearly maxed out marshals vs level 0 ai marshals. So the mod doesn't actually make the game harder to play. it effectively makes the games impossible.
-= Sk1F =- 14 Jun, 2024 @ 2:02am 
Tried. This one is disbalanced. After 20 min, 1 province state comes with 2 armies - heavy archers and light spears mixed with heavy infantry. I mean its cool when I have peasants and 2-3 spearmen with 10 levies per turn. I wonder why mod creator did not gave AI tanks and F-16, while player could have get a fork. :D
If all that makes the game "harder" is to give AI super bonuses, upgraded tier 3 castles from the start, fully armoured armies, while meanwhile leaving player with peasant ones, then its kind of a shitty mod.
Henrique Lique 8 May, 2024 @ 3:22pm 
The amount of aggression of the ai that helps the early game kinda cripple the ability of the ai as well.

They have so many wars that they can't actually focus to defeat you. One thing that would be great is having longer truces period.

Also there is the game issue that limits the amount of armies for 2 per fight. With this, after you get at least 2 armies, is very hard to lose any war.

Would be great seeings armies gangbanging your armies.
Sie nannten Ihn BananaJoe  [author] 2 Feb, 2024 @ 12:35pm 
Thank you very much :-)
Pops 20 Jan, 2024 @ 8:49pm 
This is amazing, finally adds the extra difficulty KoH 2 needed. Thanks a ton for making this
Sie nannten Ihn BananaJoe  [author] 3 Jan, 2024 @ 9:51am 
Thanks for your feedback :-)
rudkin852 2 Jan, 2024 @ 3:17am 
Its a good mod if you want the AI to attack you more.
I changed the setting to the same as "12 more knights"mod (it easy to do as its just in text you change one number) as it clashed with it now I am happy to stick with this mod.
Thank you author.
Sie nannten Ihn BananaJoe  [author] 4 Dec, 2023 @ 10:16am 
Should work with new patch :-)
whrmi_ 1 Dec, 2023 @ 5:33am 
Seems to work fine. Although it feels like AI is declaring war on you for absolutely no reasons. Even when you have good relations with them and they are at war with others alredy.
Kye 25 Nov, 2023 @ 3:47pm 
Looks awesome, does this work with new updates?