Stormworks: Build and Rescue

Stormworks: Build and Rescue

36 ratings
ZE Modular Clutch
   
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Vehicles: Mechanical
Microcontrollers: Modular, Microcontroller
Tags: v1.7.4
File Size
Posted
Updated
46.507 KB
10 May, 2023 @ 2:40am
11 May, 2023 @ 1:50am
2 Change Notes ( view )

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ZE Modular Clutch

Description
Don't insert extra logic gates between the RPS and clutch nodes.

A standalone controller for the modular clutch taken from the drivetrain controller. Compatible with geared and continuously variable transmissions.
  • Heavily relies on stable engine RPS and low tick delay between RPS and clutch nodes.
  • The clutch will be fully engaged if the engine RPS reaches the threshold RPS value set in controllers properties, and if the throttle axis value will be 1. If you need to dynamically change the RPS threshold, replace the static property number with numeric node.
  • Decrease the clutch sensitivity slider if RPS starts to jitter, or increase it if the RPS drops too low while accelerating.

17 Comments
YummyCookie 4 Jun @ 1:17am 
@Compu There's three solutions that I've found that've helped.
1. Decrease the amount of power your engine generates - the more power your engine generates, the more the RPS will jitter. Consider using a more lean AFR, lower engine RPS, decrease cylinders, etc.
2. Place a dial onto your creation, read, at whatever clutch value your RPS jitters, and use a clamp on the clutch at 0.02 or 0.05 clutch lower should solve the issue. Since you're limiting your clutch- you can then increase the gear ratio toward your engine and it shouldn't jitter since it's clamped at where it used to jitter.
3. Go into the Clutch Controller and manually set the minimum value to a negative number. The clutch controller will still work and should resolve your issue. If it doesn't fix it consider using a different clutch.
Ω Compu 6 Apr @ 12:19pm 
even with a sensitivity at 0 the RPS still seems to jitter at high load
phillydopey 12 Mar @ 3:14pm 
You are a life saver. None of my stormworks ideas would move and inch without any of your controllers.
My_Name_is_Bear 29 Dec, 2024 @ 6:22am 
perfect!
Uran_Wind  [author] 28 Dec, 2024 @ 11:15am 
Yes.
My_Name_is_Bear 28 Dec, 2024 @ 8:46am 
can i use this on my creations if i link it?
Frag2000 18 Aug, 2024 @ 4:40am 
You really did magic on that one. Really a plug and play marvel. Good work man.
Uran_Wind  [author] 15 Jul, 2024 @ 8:42am 
It just lowers the clutch input depending on current RPS, so you should switch clutch value to 0 on neutral gear in your mc.
DissanNatsun 15 Jul, 2024 @ 2:50am 
yo uran, what if i have a neutral gear? wharr i do?
olileoli 3 Sep, 2023 @ 12:01pm 
certified coolcat moment