Europa Universalis IV

Europa Universalis IV

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MK's Monuments
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File Size
Posted
Updated
61.843 MB
11 May, 2023 @ 11:59am
25 May @ 9:37am
81 Change Notes ( view )

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MK's Monuments

In 1 collection by MK Black
MK's Collection
6 items
Description
A chunky mod that adds
200+
new monuments to the game, with carefully selected and edited high-quality images, cleaned up and passed through my custom Photoshop filters in order to match Tinto's neat artstyle. I also organized the files as neatly as possible so you can easily find and modify any monuments you find disagreeable. No vanilla files were altered.

This project started off purely as a vanilla add-on, but over time I decided to incorporate Europa Expanded features into it; therefore this is a EE submod and requires the main mod for full functionality. However, I have thoroughly tested it without Europa Expanded and it seems to work mostly fine, with the exception of some localization errors and missing features for a handful of my new monuments. I'd recommend trying it even if you're not fond of Europa Expanded for some weird reason.

Q: This or that monument is over/underpowered!
A: No worries, I'm open to changing almost anything - especially if you provide an argument as to why it should be changed. Things like historical usage, game balance etc. will all be taken into consideration. I plan to actively develop this mod and listen to feedback as much as possible. Please leave your thoughts and recommendations in the comments!

Q: Have you changed the vanilla monuments at all?
A: I added descriptions to all of them, and altered some names to be more historically accurate. None of the vanilla files have been altered, therefore all stats for vanilla monuments will remain the same. Any mod that overhauls vanilla monuments should be fully compatible with my own.

Q: Do you have a general design philosophy for your monuments?
A: I mostly follow Tinto's design philosophy, only occasionally straying from it for cool, never before seen effects that you wouldn't find in the vanilla game. I believe in playing to the game's strengths instead of substituting their design goals with my own. You won't find any egregious monuments in this mod, as I balanced them around existing monuments. Bangkok Palace is still the strongest monument in the game, even with my 200 newly added monuments present.

Q: Do you use AI art?
A: No, and I never will. All my monuments are hand-crafted out of real images or paintings. If I have to rely on AI "art", I'd rather not add the monument at all.

Q: Can I add you on Steam?
A: Sure!
Popular Discussions View All (2)
18
6 Jul @ 4:14pm
Suggestions
MK Black
0
13 May, 2023 @ 4:54am
PINNED: List of Monuments
MK Black
358 Comments
MK Black  [author] 7 Jul @ 4:25am 
@Princeofdolalmroth
Thanks for the suggestion, I'll look into them when I start working on v1.8.
Princeofdolalmroth 22 Jun @ 9:08pm 
There is an americas expanded mod that adds a significant amount of american monuments. Two of them are Sacsayhuaman and Coricancha in Peru (megalithic superfortress and the incan temple of the sun). Is there any chance that you might add them to this modpack?
paulvanree 26 May @ 1:29pm 
Great! And yes, it's updated in my current game. Cheers!
MK Black  [author] 25 May @ 9:41am 
Ah, they must have changed the Korean culture recently. Thanks for the bug report, I have now updated the mod. Korean monuments are now accessible to Koreans and Sino-Koreans, but not Chinese.

You don't need to start a new game btw, I'm pretty sure.
paulvanree 25 May @ 9:17am 
I'm not playing Europa Expanded, so if that's to do with it then that explains it, but the Korean monuments in my current game require me to be in the Chinese culture group, which doesn't make much sense.
Ukraine-Rus 27 Apr @ 9:58am 
when is the update?
Thaumaturge 14 Apr @ 8:43am 
Hello would you consider making a 2k version of your mod ? :)
MK Black  [author] 13 Apr @ 6:23am 
good job!
Consigned to Oblivion 13 Apr @ 6:17am 
Alright, I've made a patch for it to work with all monuments for player, might be a couple bugs in there still:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3463243218
Consigned to Oblivion 12 Apr @ 6:27pm 
Hi I went and wasted 2 hours to make a patch for this to work with "All monuments for player", issue is that it's pretty much a rewrite of your mod with modified triggers and no requirements to have this mod