Barotrauma

Barotrauma

Not enough ratings
Unknown artifacts [Artifacts extended] Revived
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
1.784 MB
17 May, 2023 @ 2:26pm
1 Change Note ( view )

Subscribe to download
Unknown artifacts [Artifacts extended] Revived

In 1 collection by Noble
Revive project
14 items
Description
If Original mod author does not want to have this mod up, gonna delete it. If original mod author wants to use this mod to update his own version, they can do it without notifying me.
Updated to the Newest version!
Changelog!
- replaced old file paths (pre modding rework) with new ones (after modding rework) (with old file paths it does not work on dedicated server, also causes other problems sometimes)
- removed random spawns of artifacts on your submarine's path (that was feature vanilla had but no longer has)
- reworked salavage missions to work with the new artifact missions (tbh i removed them, as random artifact spawns are now handled by vanilla)
- fixed artifact spawns to work with newest version
- fixed artifact still giving out effects and sounds when in container
- fixed artifact still giving out effects and sounds when in container
- NOW THERE IS NO NEED TO EDIT OUT RANDOMEVENTS. DONT DO THIS ANYMORE
- SHOULD BE COMPATIBLE WITH EVERY SINGLE MOD OUT THERE
Original Description!
Originally posted by miling Aktheon:
Due to fact that Bugtrauma does'nt support overriding vanilla names and descriptions by external files, this mod was reverted to English-only names and descriptions! (to have same names and descriptions as Unknown artifacts mod)




This mod is a variation of Artifacts extended mod and extension of Unknown artifacts mod.

This mod is best used with Unknown artifacts mod.
Had to split in 2 mods to solve some incompatibility problems.

The purpose of this mod is to extend your immersion level.
This mod overrides artifact's name and description with pattern "Alien artifact", but keeps all visual effects. Also this mod changes artifact look, so you won't be able to name artifact by it's color.

Artifacts that get affected by this mod:
All artifacts that present in Artifacts extended mod, except default artifacts. (default artifacts are intact)

This mod is compatible with other artifact mods.
(except Artifacts extended, cause this mod duplicates it)




Mod that extends variety of artifacts and their unique effects.

Atm mod contains:
  • New artifacts
  • New artifact missions (ruins + caves)
  • 2 New alien trinkets
  • Added healing effects to all alien trinkets (inner/organ damage, bites/laceration, burn, blunt/explosion traumas or psychosis)
Ways to obtain new artifacts:
  • Missions
  • Naturally generated ruins
  • Environment: caves, seabed, wrecks (as it seems it works properly, even without workaround below)



Environment workaround (in case for some for some reason artifacts don't spawn in environment)
New artifacts will not generate normally in environment unless you edit Bugtrauma/Content/randomevents.xml
(an old bug, that has not been fixed yet)
You'll have to delete everything inside tags <Randomevents></Randomevents>
This will let mod use it's Artifacts extended/Events/events.xml

This will not effect your campaign savefile and even will let you join public games, but if you you'r planning to host an unmoded public game, you'll have to validate game files first to restore Content/randomevents.xml file.
(else nothing will spawn during the mission, neither monsters neither artifacts)

Workaround side effects:
  • not compatible with other mods that require you editing randomevents.xml (afaik atm there's no such mods)


Other mods worth mentioning:

Unknown artifacts [vanilla]
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2346380367

Artifacts extended (incompatable, cause this mod duplicates it)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2331678306

Other stuff!
Be sure to check out Trusted Seas discord [discord.gg], where we play almost daily.
1 Comments
Noble  [author] 22 Oct, 2023 @ 5:42am 
I'll update all my mods soon. Be patient. Have very little time recently to do so.