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The two main versions have 36,000 subscribers and yours and mine have approx 5,000. Let's get them all unified. Thanks Slytherin58!
In the finale, you get shot at by the military supposed to save you, and you must wait 10 minutes for a plane to lower its tail platform. The intro and ending are terrible, with the plane taking off from an area surrounded by houses and no landing strip. The list goes on, i wish that I had positive feedback, but this is one of the worst campaigns I've seen.
Don't play this.
20 alarm cars shot/10
Highway To Hell attempts to stand out amongst its peers by trying to do something different. However, I feel that this didn’t quite pan out in Highway To Hell’s favour.
Specifically, Highway To Hell attempted to be a little less linear and more pseudo-open-world.
To encourage more exploration of the environment, the map designer also removed the semi-random horde timer from most Chapters, in favour of instead plastering the Chapters with Alarm Cars, Alarm Doors, Alarmed Security Glass, and a couple other scripted events.
However, almost all of these Megamob-summoning events and obstacles can be avoided/skipped by simply avoiding/not shooting them.
There are only two unavoidable true Crescendo events in this campaign...