Age of Wonders 4

Age of Wonders 4

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Kaige's More Classes
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Tags: Heroes, Leaders
File Size
Posted
Updated
1.420 MB
18 May, 2023 @ 8:19pm
7 Apr @ 3:00pm
42 Change Notes ( view )

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Kaige's More Classes

In 1 collection by Kaige
Kaige's Mods
33 items
Description
Adds 5 new classes to the game:

  • Captain: Support class that applys Rally to allies then converts those stacks of rally into other buffs by issuing commands
  • Cleric: Front-line support class than can use 1-handed weapon & shield or staves
  • Cryomancer: Back-line class that specializes in Frost Magic
  • Druid: Back-line class that specializes in Nature Magic
  • Necromancer: Back-line class that specializes in Necromancy

Compatible with Vectra's AoW 4 Multiclassing Mod if you want to be able to select skills from across multiple trees

Chinese Translation available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3363934263
Popular Discussions View All (2)
0
28 Apr @ 6:25am
Classes with multiple required nodes feel unfun to level
gleaming pulsar
0
21 Jun, 2023 @ 4:11pm
Combining interesting Relate-able Mods.
edwin gibson
174 Comments
Psy^ 27 May @ 10:05am 
Any chance for the dragons to be able to choose this mod classes?
skaz88 20 Apr @ 11:53am 
Do you plan on adding more classes?
Sindir 8 Apr @ 8:07am 
Hmm that switching to other staffs works fine speaks against your idea or?
Thought I don´t understand in any way why it´s limited to staffs.
Any idea? Btw. I can honestly say that I don´t have any other hero class mod activated, and also I was able to rule out the 2 fashion mods I use as related to the bug.
Sindir 8 Apr @ 7:51am 
Update:
I erased you mods totally and resubscribe, reinstalled it (to be save after restarting the PC)
but it didn´t helped... But now I figured out that switching to other staffs works, only all other starting loadout (lightning orb f.e.) or changing class leads to crash
Kaige  [author] 8 Apr @ 7:50am 
I'm not super familiar with how the systems work with ascended heroes, but it *may* be possible that it's a problem with the hero being assigned an older version of the Druid staff loadout. That's just a guess, because I don't replay ascended heroes very often.
Sindir 8 Apr @ 7:35am 
Ok it now worked 1 time to swap the starting loadout, but crashed with the class change. at the second start it crashed again with the start loadout change.
I´ll try some things on this base and see if I can get it to work somehow.
Sindir 8 Apr @ 7:27am 
Yes I also have no problems with creating new leaders... it´s just the one created and ascended before the update. I recreatet him in a simple version and all is working fine as a new created ruler. He is dwarf, champion, mystic.
I only have 1 other ascended ruler with a hero class of your mod, a captain and he is working fine too. Sadly not much to have as a reference.
I tried some stuff but not the resubcribing thing.. will test it now
Kaige  [author] 8 Apr @ 7:08am 
Asking because I just tried to make a Druid leader with the Druid Staff and I had no problems with it, with both of those mods on. If it helps, unsubscribe to both, then resubscribe, since sometimes Steam is finnicky about updating mods.
Kaige  [author] 8 Apr @ 7:05am 
@Sindir Is he a Champion or Wizard King? What Form and Culture?
Sindir 8 Apr @ 5:12am 
Hey Kaige thx for the update.
Sadly my game crashes when I try to change the starting loadout or class of my Ruler.
He is Druid and has the druid staff. With your mods deactivated the game directly crashes when I go to the appearance change of the leader.
So I suspect there is either still a problem in this mod, or in your start loadout rebalance mod, as I don´t use any other mod effecting the classes or starting gear of the ruler.
Could you please have a look on it or an idea for a workaround?