Age of Wonders 4

Age of Wonders 4

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Tags: Mod, Balance
File Size
Posted
Updated
247.558 KB
18 May, 2023 @ 11:33pm
7 Dec, 2024 @ 5:35pm
8 Change Notes ( view )

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More Morale Change (Hero Kill or Death)

In 1 collection by Komogi
Komogi's AoW4 Mods
16 items
Description
(Updated for the Ways of War DLC / Tiger Patch!)

Overview:
Hero kills and deaths are now more impactful in battles, with increased Morale gains and penalties!

A very simple mod that does what it says!
Is it balanced? Well, that's up to you to decide! ;3


Changes:
  • Enemy Hero Death Morale Gain: 8 -> 16
  • Enemy Hero Death Morale Gain Falloff per hex: 2 -> 1
  • Enemy Hero Death Morale Minimum Gain: 4 -> 10

  • Ally Hero Death Morale Penalty: -8 -> -16
  • Ally Hero Death Morale Penalty Falloff per hex: -2 -> -1
  • Ally Hero Death Morale Minimum Penalty: -4 -> -10

Important Note:
Heroes killed will also trigger the morale gains / penalities from the Ally / Enemy killed event!

Therefore, with this mod, if an enemy Hero is killed:
Adjacent enemies will suffer a -15 + (-10) = -25 total morale penalty, while adjacent allies will gain a +15 + (+10) = 25 total morale!

Any feedback is greatly appreciated! Let me know what you think!


Mod Compatibility:
Any mods that do not change the same resouces in the game files should be compatible!

Requests for compatibility checks can be done on the appropriate discussion forum!


This mod and my other mods can also be found on Paradox Mods![mods.paradoxplaza.com]


Modding Information:
This mod changes the following files in the base game:

MoraleSystem.rpk
{Morale-Events}
-Morale Event - Ally Hero Dies
-Morale Event - Enemy Hero Dies
Popular Discussions View All (2)
0
19 May, 2023 @ 12:37pm
PINNED: Mod Compatibility
Komogi
0
19 May, 2023 @ 12:34am
PINNED: Bug Reports
Komogi
9 Comments
Jenkem 23 Jun @ 11:28pm 
Is this mod still working? Looking for an Ogre update for this one.
Komogi  [author] 7 Dec, 2024 @ 5:43pm 
Version 1.2 Update

Compatibility update for the Ways of War DLC / Tiger Patch!

No actual changes were made.
Komogi  [author] 23 Mar, 2024 @ 1:21pm 
Thanks! Glad you like it! :D
MoonlitShade 23 Mar, 2024 @ 12:44am 
10/10 mod
Komogi  [author] 19 May, 2023 @ 12:15pm 
Version 1.1
Reduced scale of Morale changes, due to feedback!

Changes from Previous Version:
*Enemy Hero Death Morale Gain: 33 -> 16
*Enemy Hero Death Morale Gain Falloff per hex: 3 -> 1
*Enemy Hero Death Morale Minimum Gain: 15 -> 10
*Ally Hero Death Morale Penalty: -33 -> -16
*Ally Hero Death Morale Penalty Falloff per hex: -3 -> -1
*Ally Hero Death Morale Minimum Penalty: -15 -> -10
Komogi  [author] 19 May, 2023 @ 9:40am 
OfHreyhairWaifu After a bit more testing, it looks like killing a Hero also triggers the corresponding Ally / Enemy killed morale change as well. I had thought that they were mutually exclusive, but that's not the case. So yeah, that would be a total of a -50 morale penalty to adjacent enemies with the Ring of the Vicious Killer :S

That amount of morale change was definitely unintentional, my apologies.
Komogi  [author] 19 May, 2023 @ 9:21am 
Thanks for the feedback regarding the balancing of this mod!

OfHreyHairWaifu It turns out that in the game's programming, Ring of the Vicious Killer doesn't actually double the morale penalties when killing an enemy. It actually gives a flat -12 morale, with a falloff of -2 per hex, down to -6 minimum. So in combination with this mod, killing a enemy hero will give a -40 morale penalty, instead of the "intended" -60, to adjacent enemies. But yeah, that is still a huge amount, and probably not the best design.

Lord Vectra Gotcha! I haven't played around with Morale Tanking that much myself, so I appreciate your feedback as a Morale Tank player!

I think I will reduce the morale gain / penalties down to 10 additional, compared to regular units. That way, there will still be a significant impact when a hero is killed, albeit not as much as before.
Lord Vectra 19 May, 2023 @ 6:38am 
As a Morale Tank player, it is quite strong. I would just make enemies/allies lose 5 (or 10) additional morale if their hero dies. Small number but good enough to make a difference.
OfGreyHairWaifu 19 May, 2023 @ 3:15am 
Morale tanking is broken as is. Killing a hero with a vicious killer will now instantly rout surrounding enemies that were at full morale with this mod. I don't think this is good design.