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I have no idea whats causing it but its been like this ever since i downloaded it in 1.4, same for 1.5 and 1.6
And i testet it. When this framework is ON then debug consol dont work.
I think there might be another solution (will test it some time this week). Make a new research > research gives access to a special interactible building > the interaction goes like this: if XYZ quest was not generated, interact and generate the quest. If this works, you can add condition if XYZ generated interacting leads to a different outcome (like message "monolith is silent now")