Door Kickers 2

Door Kickers 2

65 ratings
I.P.MISSIONS#29:"Drive To Death"
   
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Content Type: Missions
Mission Tags: X-Large, VIP Rescue, 5-8 Troops
File Size
Posted
Updated
1.990 MB
26 May, 2023 @ 11:26am
21 Feb @ 3:15am
5 Change Notes ( view )

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I.P.MISSIONS#29:"Drive To Death"

In 1 collection by IrgenPacer
I.P.MISSIONS
43 items
Description
Situation: The VIP military scientist Magnus Kraven and his wife Doris are to be handed over to us tomorrow.
According to our informants:
Some members of the terrorists are against the extradition of the scientist and plan a suicide attack on the couple.
MISSION DETAILS:
1) - PREVENT THE ASSASSINATION -
The assassin drives a car from the northeast to the prison building. If he gets out of the car, we have to eliminate the man immediately.
2) - - SECURE THE LANDING ZONE - -
Neutralize the MG positions in the sandbag bunkers.
3) - - - ENTER THE PRISON - - -
30 - 40 seconds after freeing the Kravens, a helicopter will appear outside of the facility in the northeast.
NOTE: When the terrorists hear the helicopter, they'll send reinforcements from the northwest.
Good luck, operator!
26 Comments
HK416NotM416 23 Aug, 2024 @ 11:50pm 
Love this map as I did the others and even scored a solo run. Trying to clean run now and I found a huge issue: the briefing says the helo will appear 30-40s after I get the Kravens, but it doesn't say that enemy reinforcements will appear AS SOON AS I GET THEM, it only says when they hear the helicopter. So I thought I could free them, run to exfil, then turn around and deal with the reinforcements and NOPE, just got robbed of a solo clean run too. Please fix.
IrgenPacer  [author] 14 Jun, 2024 @ 10:06am 
Thank's man
SSKY507 12 Jun, 2024 @ 1:09pm 
This is a great map. Aesthetic is on point. Detail 10/10.
IrgenPacer  [author] 7 Jan, 2024 @ 11:28am 
Fix is out.
IrgenPacer  [author] 3 Jan, 2024 @ 11:37am 
Glad you like the map,Kezza
Thanks for the feedback.
I will fix that soon ...
Kezza 3 Jan, 2024 @ 12:40am 
Sweet map and concept, excellent detail and intuitive use of the editor mechanics for some dynamics not typically seen on customs. Great job!
Only criticism is I would suggest putting invisible walls around the industrial buildings along the southern portion as well as / instead of FOV blockers; since bullets and grenades pass through you can cheese enemies with suppressive fire or grenade launchers, but can also take hits from enemies blind firing.
IrgenPacer  [author] 24 Nov, 2023 @ 7:51am 
Thanks for the link. It's definitely worth watching Doris.
Almost like in real life :D
Pilzquadrat 20 Nov, 2023 @ 10:47am 
IrgenPacer  [author] 7 Jun, 2023 @ 12:36am 
Thank you Takeshi, nice that you like the map balance.
Hope you have some fun with the other map, but it's more of a show/test map...


@RakeFivekay
you wrote:
Until DK2 features a quicksave or save on exit feature, it can be really difficult to finish huge maps like this in a single sitting.
That's why i thought the map was too big for you :)
Anyway...
In any case, i appreciate your compliments, thanks for that!
Rake5000 6 Jun, 2023 @ 9:13am 
Not saying this map is too large. Just saying it is great quality and I love small maps and I'd love more small maps crafted with this kind of quality.