Door Kickers 2

Door Kickers 2

58 ratings
Counter-Attack II: Intelligence Recovery
   
Award
Favorite
Favorited
Unfavorite
Content Type: Missions
Mission Tags: Large, QRF, 2-4 Troops
File Size
Posted
Updated
660.577 KB
29 May, 2023 @ 7:01am
2 Jun, 2023 @ 1:47am
6 Change Notes ( view )

Subscribe to download
Counter-Attack II: Intelligence Recovery

In 1 collection by Bile Titan
DK2: Counter-Attack Series
6 items
Description
English:
Target: The Lost files
Inside Noweraki, 15:00
Two days ago, a group of Jihadists raided on a Local S.W.A.T. dispatch and captured the several buildings beside it. Unfortunately, two of our agents were captured during the raid and are now being interrogated in the hotel by the Jihadi leader. The information we left in the SWAT base is being collected and analyzed by the Jihadi ---- we cannot let that happen.
Once the intels are analyzed, more of our agents will be revealed and even lose their lives. So, it's urgent that we have to recover or destroy those intels.
The enemies have OVERWHELMING firepower and man counting against you, so it's almost impossible to engage them in their face. However, they are not expecting the attack, so most of them are focused on intel gathering instead of fighting.
Our agents have placed two bombs inside the 3rd room of the hotel, use the computer in the office of the SWAT base to send the code, them it'll explode. The bombs are VERY powerful, and do not detonate it too early before rescuing our informants. Be careful, the big explosion may attract enemy's reinforcements.
Oh, and you can also use the computer in the monitor room to gain access to the camera system.
Whether to rescue the informants or capture the leader is optional, but you must retreat to the EvacZone after destroying all the targets. JUST ELIMINATING ALL THE ENEMIES OR BREAKING ALL THE TARGETS CANNOT ACCOMPLISH THE MISSION.
Good Luck, agents.
If there are any BUGs or problems, feel free to tell me in the discussion section!
9 Comments
Ganjirah 24 Jun, 2023 @ 4:14am 
windwalker129 (Canis) 5 Jun, 2023 @ 6:36pm 
建議將遊戲內簡報文字縮短,有些重要的資訊擺在最下方,但在遊戲中無法顯示。
windwalker129 (Canis) 5 Jun, 2023 @ 6:29pm 
This map is of great fun. Looks chaotic, but it's like a puzzle game. Collect intel step by step, and finish the mission perfectly.

非常有趣的一張地圖。看似很混亂,其實像一個解謎的過程,一步一步蒐集情報,就能順利完成任務。
Bile Titan  [author] 2 Jun, 2023 @ 1:50am 
@Tbravegeᵖˢⁿᶤ这次应该可以了,之前我错改了那个spawner的工具提示,这个一次性键盘的实现机理好像是直接删了那个可互动的键盘,然后用spawner生成一个不可互动的。
Tbravege 2 Jun, 2023 @ 1:26am 
三确认了一下,键盘貌似没改成功?貌似你加了个没法触发的spawner在原来的位置?
Bile Titan  [author] 2 Jun, 2023 @ 1:25am 
行动思路展示已经在B站发布:BV1as4y1i7QW
Bile Titan  [author] 2 Jun, 2023 @ 12:49am 
@Tbravegeᵖˢⁿᶤ 很好的建议! 已修复键盘名字显示的问题,在下面添加了一个射击点位,现在在逮捕VIP后会有三个老兵支援办公室,我给了足够的时间撤离到大厅。包围建筑堵出口的操作在另一张正在制作的图里有,所以就不在这个图里面加了(其实也是因为潜行得好的话干员根本不会和外面的人交战,带人质出屋那里我是用烟过的)
Tbravege 1 Jun, 2023 @ 11:55am 
4.地图下方或许可以给个狙击点意思意思,不用给太多视野,防止撤离的时候敌人追上来就可以?主要是我习惯下面留一个全装狙击手掩护撤离,在口子那里peek不太舒适hhh
5.引爆炸药后生成五个防弹衣大汉有点违和,想push cia其实几个中上强度敌人冲脸已经足够了,或许还可以让一些人尝试占领路口包围右边建筑。不过这样改可能难度要多平衡测试一下了。
以上只是我的一些主观的感觉和意见,主要因为我自己也做图,看见好图总会想很多自己会怎么做怎么改哈哈。这图现在已经很优秀了,把第一点改了其实已经足够了。
Tbravege 1 Jun, 2023 @ 11:55am 
这图厉害,把CIA的玩法诠释得淋漓尽致!想法也相当有创意,我应该是第一次玩到通过主动引爆炸药来摧毁目标的地图。
几个问题和建议:
1、引爆炸药的键盘名字没改,还是监控的名字,这导致我第一次玩的时候把左边的干员和人质全炸死了。
2,监控的优势不明显,看了和不看基本没区别。
3.建议把炸弹的位置标记出来?或者选择引爆的时候生成一个倒计时几秒的炸弹?前几次玩的时候确实不好知道爆炸范围,该撤到哪里去,左上那俩武器拆不拆。