Arma 3
29 ratings
HWK TRAINS
   
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Data Type: Mod
File Size
Posted
Updated
222.247 MB
30 May, 2023 @ 10:50am
22 Jun, 2023 @ 12:36pm
6 Change Notes ( view )

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HWK TRAINS

Description
TEST version of railway system try it with this map - specially made for this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2987122342
34 Comments
jpedrosojr 7 Jun @ 9:30pm 
Excellent job, it's a shame that some people can't identify something good like this.:steamthumbsup:
[EC] HAWK  [author] 16 Mar @ 8:36am 
Sorry guys there will be no more updates and at all others my mods too for some some silly people who have problem to see that something can be made better then they can - brain limitation of our times and simple jelous BYE to everyone my 25 years fun with OFP/arma come to the end maybe is time to rest.
F13 16 Feb @ 5:10am 
Hello Door, why in the first video we see machines on the flatbed wagons?. It doesn't work normally.
Door  [author] 5 Feb @ 6:15am 
unfortunatelly YES :(
Denios 23 Jan @ 6:25am 
It turns out you can not update the mod, namely all cars and trains, so that they are not objects of decor with animation, but objects of equipment side civilian or other sides. Apparently this is difficult to do? That even the original mod developer nailed it.
Door  [author] 22 Nov, 2024 @ 7:41am 
Sorry it is not possibile due to way of animate cars - Bi should think about train simulation model - thats will be the best and solve problem
Neongrip 5 Nov, 2024 @ 3:53pm 
Is there some way to be able to attach objects to the train-cars and have them stay in place? I've tried things like [this, (other object name)] call BIS_fnc_attachToRelative in the attributes to try to hold them in place and no luck. same goes for things like demo charges, they can be placed but then just float in place after the train has started to move. if you have any info that can help it would be greatly appreciated.
[EC] HAWK  [author] 21 Oct, 2024 @ 10:32am 
this is modification of their ATS engine beacouse they abandon this project (and I understand them - they do huge work to make it alib\ve and nobody from Bi take this option to DEV department for implementation (even to A4 I think it will not be possibile in the way like most users wnat (transport goods)
NightIntruder 12 Jul, 2024 @ 12:10pm 
Duda's ATS is working fine on common maps.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=891938535&searchtext=Train
I was able to have trains moving along Chernorus railways on its own in one of my mission, without player driver. You may however need ATS dev version instead of stable one, can't remember now. Contact guys on their discord to obtain the newest one.
ANZACSAS Steven 23 Mar, 2024 @ 7:48am 
What are the main issues for this not working/simulating real well?
Just seen a DayZ vid with a train and it looked good-ish.:)