Total War: WARHAMMER III

Total War: WARHAMMER III

368 ratings
Unique Tomb King Dynasty Lord (MCT Surport) 6.0
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Tags: mod
File Size
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30.010 MB
31 May, 2023 @ 3:06pm
13 Dec, 2024 @ 12:44am
31 Change Notes ( view )

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Unique Tomb King Dynasty Lord (MCT Surport) 6.0

Description
Desc

It provides unique models and skill trees to Tomb King dynasty lords

1. Provide each of the six dynasty lord with their own unique modeling and skill tree

2. (MCT Option: default = true) Grant a trait that enhances the legendary lord with each unlocking of a dynasty lord.


MCT isn't necessarily required. It's just optional.


5.0 Patch (05.03)

1. Separating the mechanism to enhance Legendary Lords using MCT to provide options.

1-1.Change the method of enhancing Legendary Lords by using scripts to grant traits.

2. Fixing visual effects that were not functioning properly.

3. Judging that Tomb Kings are relatively weaker compared to other factions, planning to gradually enhance their effects.

4. Each time a dynasty lord unlock research is completed, legendary lords receive a traits(1~6 level), and even if the game started in the middle, the traits will be applied when the research is completed.


5.3 Patch (11.05)

Some bug fixes, text errors, minor balance patches, and skill reworks for certain lords.


MCT Option

1. Legendary Lord Option

If you're already using enhanced legendary lord options from another mod or if you don't like this mod's options, you can turn it off.

2. Cheat Option

If you've already completed all research or if you want to enhance legendary lords from the beginning, check this box. (wait 1 turn) Once applied, uncheck it.
If you've already completed unlocking all dynasty lords, you'll need to use cheat option

3. Mod Confederated Lord Option

If you've enabled confederations between Tomb Kings via another mod and wish to grant traits to confederated Legendary Lords, check here. (Must be used alongside cheat options)


The reason for separately enhancing Legendary Lords was because their options were too weak, making it difficult to provide suitable skills to Dynasty Lords (to prevent Dynasty Lords from becoming stronger than Legendary Lords). However, since different people use different mods, this will be replaced with a checkbox option.




1. Wakhaf of the First Dynasty



Main: Nehekhara Warriors, Skeleton Chariots


2. Rakhash of the Second Dynasty



Main: Skeleton Archers, Bone Giant, Skeleton Horsemens


3. Thutep of the Third Dynasty



Main: Sepulchral Stalkers, Tomb Scorpion, Sphinx


4. Lahmizzash of the Fourth Dynasty



Main: Tomb Guard, Ushabti, Hierotitan


5. Setep of the Fifth Dynasty



Main: Carrion, Necropolis Knights, Casket of Souls, Screaming Skull Catapults,


6. Alkhazzar II of the Sixth Dynasty



Main: Skeleton Chariots, Ushabti, Sphinx



Question

Q: Portrait is not working

reboot the game

Q: SFO?

No

Q: Tomb king Extend?

I don;t know

Q: have plans?

Not yet

Sub

Chinese sub(中文) : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2971557979
96 Comments
TigerLikePie 13 Jun @ 9:41pm 
Too bad this doesnt work well with TK:E. Managed to fix the skill lines but the models and portraits sometimes dont load
sarumanthecursed 14 May @ 10:06am 
Please add construct attribute for lords on war sphinxes
Majyek 5 Apr @ 4:39am 
Does this mod still work as intended?
Doctor Diabeetus 24 Feb @ 11:23am 
I'm not sure if this is a mod conflict with the extended mod for Tomb Kings, but Thutep's "Art of Engineering" skill is permalocked since it requires 4 skill points in the previous group, but somehow got separated from said previous group, which also lacks 4 entries.
韩祁 12 Jan @ 1:32am 
Another problem is that the Lord's skill will be blocked when used in conjunction with Agemouk's TOMB KINGS: Extended
韩祁 10 Jan @ 9:39pm 
I ran into a small problem where there were always three random lords whose modeling had not been changed
2LONG3 21 Nov, 2024 @ 3:11am 
한글번역모드 있었던거같은데 다시 올릴생각은 없으실까요?
sarumanthecursed 30 Oct, 2024 @ 4:18pm 
No worries! Thank you for the mod not only is it incredibly immersive. It’s also very well-balanced nothings overpowering and you don’t get everything at once. It’s very spaced out and takes time to get all of the effects.

Honestly, it’s just very polished not to mention theoretically quite lore abiding, The effects each character gets makes sense
highman  [author] 30 Oct, 2024 @ 4:16pm 
That's definitely an issue. I'll refine the algorithm to make it more precise. Thanks for letting me know (no one had pointed it out until now.)
sarumanthecursed 30 Oct, 2024 @ 1:33pm 
Ah I see the issue now is that after awakening two dynasties I received loyal servant of Nagash at level three as if I awoken six dynasties