Starbound

Starbound

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Project Irisil (v1.5.11.3)
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Project Irisil (v1.5.11.3)

In 1 collection by LoftyLoftyLoftyLoftyLofty
Project Irisil - Multiplayer Server Modpack
130 items
Description
Version 1.5.11.3 released 2025 June 18



Project Irisil


This mod adds the following new content to Starbound:

A new monster species, Irisil
Irisil can be found in the eyepatch biome on alien planets.

A new microdungeon, Irisil Den
These dens can also be found in the eyepatch biome on alien planets.

3 new fossils
Dig up the remains of irisil! Fascinating!

New cooking recipes
New treats! What could possibly go wrong?

New codex entries
The Irisil Field Guide has everything you need to know about these weird creatures.

New status effects
Irisil are able to defend themselves in a variety of ways. Be prepared!

New crafting materials
It's the eye in the preview image. The theme is eyes. Hopefully you can see that by now.

A new cosmetic back item
Adopt an interstellar furry friend! Or don't. Up to you, really.

New placeable decorations
Collect new trophies from your encounters!

New space stations
Interstellar trade now includes Exotic Animal Goods! It's totally legal if you do it in space.

A new critter
These can be found in irisil dens.

New star names
Added eye-themed star names.

New bounty targets
Irisil can commit crimes! The work of a Peacekeeper is never done.

New quests
Locals sometimes ask for help in dealing with new wildlife!

New anomalies
Visit new (rare) space dungeons!

New pet names
Added eye-themed pet names.

New lairs
Certain dungeons have a chance to spawn irisil lairs!

New weapons
New weapons can be found in (or near) irisil lairs!

New challenge rooms
You'll know if you find one.

A new merchant at the Outpost
Grab your Irisil merchandise here! (Requires Treasured Trophies)

New augments
Experience the thrill of space dandruff!

New insects
Capture them with your net!

New fish
They look weird, just like real fish!

New tech
Transform into irisil! Chew on wires!

...and more!
Embrace cuteness!


Mods that improve the Project Irisil experience:

Nicemice
Crossover content! (You will need to update your Steam content settings to view this mod)

Maple32
Alpaca Mining House dungeon can spawn on Steppe planets

Miniknog Rearmed
Significant improvements to npcs found in the Miniknog Asteroid space encounter

Betabound!
Unlocks a new codex entry at the Irisa Merchant

Burmecians of Gaia
Kyterrans
Lamia Race
Mollopods!
Neki
Renamon Race
Shizubelle
sirene Race
Space Skunks
Vesperians
If any of these race mods are installed, they will occasionally spawn at Hylotl Post Office locations in underwater cities, and can be recruited into your crew like any other villager npc



Discord server if you want to come visit:
https://discord.gg/A2UgshjkJ2

Send me a direct message or join the Discord server if you're interested in playing on our multiplayer server!

Check out my other mods, too!

GitHub:
https://github.com/LoftyLoftyLoftyLoftyLofty/sb_irisil

ko-fi if you enjoy my work ♥
https://ko-fi.com/loftyloftyloftyloftylofty
Popular Discussions View All (5)
22
14 May @ 1:20am
PINNED: Feedback / Questions
LoftyLoftyLoftyLoftyLofty
16
14 May @ 8:24am
PINNED: Bug Reports
LoftyLoftyLoftyLoftyLofty
13
4 May @ 12:40am
PINNED: Suggestions
LoftyLoftyLoftyLoftyLofty
112 Comments
LoftyLoftyLoftyLoftyLofty  [author] 25 Jun @ 2:32am 
If you are unable to see Nicemice on the workshop, you'll need to adjust your content settings to allow nsfw mods to show in search
LoftyLoftyLoftyLoftyLofty  [author] 25 Jun @ 2:21am 
because Nicemice updated
Mabra 25 Jun @ 1:35am 
Why did the loading Irisil move ?
LoftyLoftyLoftyLoftyLofty  [author] 22 Jun @ 1:32pm 
Yes, about 4 comments down
Wespy 22 Jun @ 9:59am 
Is there a way to remove the thing from loading screen?
Delta D99 21 Jun @ 11:22am 
Ah ok, thanks for the info.
LoftyLoftyLoftyLoftyLofty  [author] 21 Jun @ 4:41am 
@Delta D99
The morph tech becomes available after defeating the Ruin
Delta D99 20 Jun @ 8:03pm 
So how do I get the tech? I went to Eliott but they haven't given me any quest related to the tech so I don't know if I'm missing anything or not.
LoftyLoftyLoftyLoftyLofty  [author] 17 Jun @ 8:52pm 
d41337n8r 17 Jun @ 8:19pm 
If I did the former, wouldn't I have to repeat the process every time the mod updates? I'd be interested in the latter but the extent of my modding experience is following a tutorial to give plasmoids the avali alt ship, I have no idea how to patch something like this.