Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If it is the new relay boxes, it is bad that everyone wants to change to them, problem if you only convert submarines from others and do not build one yourself, then you are more likely to make mistakes when rewiring.
Last was 24 Crates Storage.
-
And with the one perk of the mechanic it can be upgraded anyway like a level 3 submarine.
-
And I've customised my "Bioms" file, and can buy any level anywhere, so I can take my time when I want to go as far as I want to go, and do any trip I want to do first, no matter what sub I take, without having to go to biome 4 for a level 3 and then wait for a station to become the kind where I can get the sub I want.
Probably not, it doesn't look like it has any controls other than buttons for starting.
It's also not supposed to be a shuttle and be able to do things like that.
Actually quite easy to find out, load the submarine mod, drag it to the active page in the game, load this submarine in the editor that is in the game, and press the arrow symbol for testing in the upper left corner, wait briefly and you can then test it, or look at what is built in and connected to power beforehand.
So I test some mods beforehand to see what they have, and whether they get along with others if they are not submarines. / And submarines what they have as many have more than what they specify.