RimWorld

RimWorld

219 ratings
Better Surgery
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Mod, 1.4
File Size
Posted
Updated
16.135 KB
8 Jun, 2023 @ 5:26am
14 Jun, 2023 @ 9:26pm
2 Change Notes ( view )

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Better Surgery

In 1 collection by Gegegeb
Gegegeb's mods
5 items
Description
About:
This mod fixes 2 issues with rimworld surgery:
  • All surgeries have a minimum 2% chance of failure, no matter how good everything is.
  • When surgery fails, the surgeon just stabs their patient like a maniac.

Features:
  • Surgery success chance now can reach 100%.
  • When surgery fails, damage from failure will be limited to a single body part.
    • In most cases, that is the part that was being operated on or the body part the operated part is attached to (if the part being operated on is missing).
    • If a surgery doesn't target a particular bodypart, the damage will be dealt to the core part of the body (the torso for humans and most animals).
    • If a bodypart is destroyed by damage but the bodypart is in good condition (above 75% max health), damage will be reduced, so the bodypart persists.
  • Surgery outcomes have also been changed:
    • Surgery with complications
      • Low probability.
      • Deals 10 damage.
      • Despite this, the operation is successful unless the damage destroys the part that was being operated on.
    • Minor failure
      • Very high probability.
      • Deals 10 damage.
    • Catastrophic
      • Low probability.
      • Deals 20 damage.
      • Causes an infection.
Q&A:
  • Q: Is this mod safe to add mid-save?
    A: Most likely, yes. All features of the mod should work normally.
Compatibility:
Credits:
  • Harmony library - Brrainz
Changelog:
  • v1.1: Reduced lethality of surgery failure for body parts with low max health (fingers, internal organs).
  • v1.0: Release.
53 Comments
Codi 21 Feb @ 7:27pm 
Issues with custom xenotype performing surgeries in 1.5, like others mentioned use other mods instead
A Trained Chimpanzee 18 Aug, 2024 @ 10:26am 
I've also found surgery completely failing with this mod unfortunately, the bar fills up and medicine is consumed but nothing happens, no failure message or anthing. Removing the mod was an instant fix
JazzimoX 7 Aug, 2024 @ 6:08pm 
My paramedic mech got 7 surgeries in a row and then on the eighth (install kidney) chopped the patients neck off (deathless gene can't save him now).
Draegon1993 31 Jul, 2024 @ 11:08am 
I'm having the same issue with the surgeries failing and just wasting everything.
Archy 25 Jul, 2024 @ 7:43pm 
@kirboh yes i do, it seems to be the case of instead of pawn fails surgery and harm the patient, they just standing still and nothing happen due to this mod. this seems to happen after 1.5, so this mod is not really working perfectly fine like it used to in 1.4
Mlie 1 Jul, 2024 @ 11:23am 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599504692
Kirboh 28 Jun, 2024 @ 7:11pm 
Has anyone else been having a problem where surgery would do nothing at all except waste medicine?
https://gist.github.com/HugsLibRecordKeeper/e2413a554239127b3f5da20d94b563a0
bk 28 Jun, 2024 @ 9:12am 
Thank you very much !
Philadelphus 15 Jun, 2024 @ 1:03pm 
Just FYI, I've been using this for the past several weeks with 1.5 (I can't play without it anymore) with no issues that I can tell, covering dozens of surgeries. But I'd love to see it updated so it's not red in my modlist. :)