Stormworks: Build and Rescue

Stormworks: Build and Rescue

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[DEPRECATED] F-4USF "Super Phantom II" | US NAVY
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File Size
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1.823 MB
9 Jun, 2023 @ 4:09pm
14 Aug, 2023 @ 12:43pm
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[DEPRECATED] F-4USF "Super Phantom II" | US NAVY

In 4 collections by MrMereScratch
MrMere's Modern Stuff
29 items
F-4USF Base Plane and Presets
9 items
The Best of MrMere
58 items
MrMere's Warbirds
46 items
Description
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Enjoying the build? Make sure to leave a like and favorite!
As always, turn “Infinite Fuel” and “Infinite Electric” off!

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Win Every Dogfight
Hit Any Target
Look Good
Fly Well
The F-4USF Super Phantom II

------------------------------------------------------------------------------------------------- After a week of work and testing, I bring you one of the most capable twinjet fighters in Stormworks: After the shortcomings of the Delta Dragon and the failure of its successor, the more conventional F-4 airframe of mine was chosen for the next fighter. While packing great speed and amazing maneuverability, the F-4USF carries with it 13 EHCS pylons, three of which can be used with drop tanks. Its powerful radar and pylon arrangement also allows it to be one of the few platforms capable of carrying the deadly "Level-12" AIM-152 BVRAAM. If you use it right, it's one of the jets of all time
------------------------------------------------------------------------------------------------- Features: (*) Very detailed exterior (*) ~940 KM/H top speed (*) ~120km of range at full throttle (~10k liters of jet fuel) (*) Amazing turning radius and responsive controls (*) Auto-trim and load-bearing assist for smooth flying with every load (*) 13 EHCS-capable pylons (*) Laser, radar, GPS, and, with a pod equipped, SARH guidance (*) Backseater/RIO (controls laser and GPS weapons) (uses laser camera gimbal) (*) Full carrier-born support (works with NQ and RootinTootinCowboy carriers) (*) Drogue chute (*) Re-fuel and re-charge ports (inside left landing gear) (*) The ability to fly underwater with hidden diving suits (*) And so much more!
------------------------------------------------------------------------------------------------- Startup: (1) Turn on the "Battery", "Avionics", "Engine 1", and "Engine 2" switches (2) Turn on the "Release Wheel Brakes" switch (3) Throttle Up (4) Take off and turn on the "Retract Landing Gear" switch Landing: (1) Throttle down to .20 (2) Turn off the "Release Wheel Brakes" switch (3) Cut engine after you reach the edge of the runway (4) Touch down and press '6' (5) Pray you won't overshoot Carrier Take Off: (1) Attach yourself to the CATOBAR (2) Turn on batteries, avionics, and engines | LEAVE BRAKES OFF (3) Throttle up to .40 (4) After your RPS has leveled, tap the "CATOBAR Release" button Carrier Landing: (1) Throttle down to .20 (2) Turn off the "Retract Landing Gear" switch and turn on the "Lower Arrestor Hook" switch (3) Get maybe 200-300 meters from the carrier runway and cut your throttle (4) Flare when over the edge of the runway and catch the "wires" Flying with a heavy load: If when you pitch up, you go right back down, turn the "Load-Bearing Assist" key
------------------------------------------------------------------------------------------------- This wouldn't be possible without these contributions: Gimbal Sight Customisable Radial Dial Module Weather Screen HUD Fuel Computer Instruments Warning Screen EHCS Wing Roundels Fuselage Roundels Flight MC (Modified) AIM-9L AIM-152 Droptanks NNTC Weapons Pack

Tags: F-4, F4, f4, navy, carrier, jet, carrier jet, catapult, fast, deadly, good, RIO, backseater, MrMereScratch, United States
34 Comments
MrMereScratch  [author] 2 Dec, 2024 @ 8:43pm 
You use the touchscreen to arm the weapons.
The Slav_Kebab 2 Dec, 2024 @ 6:42pm 
Great mod!! Any chance you can give me a brief rundown of using the missiles and bombs? me and my buddy tried it but couldnt get it to work
FN_CAPPY 20 Nov, 2024 @ 4:15pm 
i found a carrier its called hampton roads cva 50
MrMereScratch  [author] 1 Nov, 2024 @ 3:48pm 
I don't know what carrier to use.
There's an explanation on how to add weaponry in the empty preset.
FN_CAPPY 1 Nov, 2024 @ 3:43pm 
2 thing first what carrier should i use then how do i change then weapons
Consumer Of Potatoes 17 Apr, 2024 @ 7:37pm 
yea cuz this f4 is amazing with its missiles, bombs and overall handling, but i just find the guns lacking
MrMereScratch  [author] 16 Apr, 2024 @ 2:30pm 
I could do that. I have a new gyro that brings gun kills back into a higher frequency
Consumer Of Potatoes 16 Apr, 2024 @ 1:55pm 
should really make a jet with the light auto-cannon
MrMereScratch  [author] 16 Feb, 2024 @ 5:41pm 
The radar is the HUD
JediNight235 16 Feb, 2024 @ 5:31pm 
How do I find and use the radar? I want to kill AI.