Kenshi
110 ratings
Longcoat Recoloured
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3.162 MB
12 Jun, 2023 @ 2:10am
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Longcoat Recoloured

Description
Changed the texture of the longcoat to more closely match the colour of the tricorn hat, mainly because I never liked the bright orange-ness of the vanilla texture. Couldn't find anything else like this on the Steam Workshop or the Nexus, so I'm sharing it. Also changed the icon zoom to 2.2 because I use UnCheat's "Dustcoat revamp" and wanted the icon zoom to be consistent.
10 Comments
Niska24 4 Oct, 2023 @ 3:19pm 
This looks so much better!! your mods are so well done *chefs kiss*
Halberd 27 Jun, 2023 @ 10:50pm 
finally I've waited so long for this, thank you :steamthumbsup:
Dr. Igor Dolvich 17 Jun, 2023 @ 7:15am 
Sounds good, thank you. I'll give a try and just create a small patch.
Armitage Shanks  [author] 17 Jun, 2023 @ 7:14am 
I haven't added any colormaps and "don't colorise" is still set to true as normal, so it wouldn't be compatible as it is. The colormaps from the Dyer's Guild mod might work with my mod if you change the "don't colorise" value to false in my mod and load it after Dyer's Guild. I can't confirm because I've never used Dyer's Guild, but it might be worth a try. You would have to reset "auto icon image" to true as well if you wanted the icons to be recoloured too. It might even be easier just to borrow the diffuse texture from my mod and use it in Dyer's Guild.
Dr. Igor Dolvich 17 Jun, 2023 @ 4:28am 
Looks great!

I'm guessing it's still recolourable with Dyer's Guild and similar mods?
Fish_in_Sandals 16 Jun, 2023 @ 7:40am 
I like this alot, nice idea
lepusrex 15 Jun, 2023 @ 10:25pm 
Oh, hell, yes. I *hate* the orange coats, particularly when I've got fifty Hounds rotting in them outside my base. Nice work!
moonracer 15 Jun, 2023 @ 4:38am 
Looks good in game, thanks.
Trinity 14 Jun, 2023 @ 3:33pm 
nearly inspired me to make some rn but I really don't wanna mod this game :kabuki:
RINETTI 14 Jun, 2023 @ 12:23am 
Nice