Project Zomboid

Project Zomboid

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Infection Cancellation with Options [B42,B41]
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15 Jun, 2023 @ 2:28am
9 Feb @ 8:57am
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Infection Cancellation with Options [B42,B41]

Description
This mod gives you a chance to survive a infection. (Default: 2%, but changeable in Sandbox Options)
In addition with the Perk "Fast Healer" you fight the Infection faster. (Only faster, not better)


- Update to B42 - 09.Feb.2025
- If something is buggy just message me.

Original Mod by WierdBill, Sandbox Options and Fast Healer by Pandaa
Original Text from WierdBill:
In Project Zomboid, once you're infected, you're done for.

Whenever my friend and I see the "queasy" moodle shortly after taking damage or whenever we're bitten, we just drink a whole bottle of bleach to get done with it fast.
That makes for a very anticlimactic end to our save files.

This mod aims to counteract that.

Basically what this mod does is that, towards the end of your infection cycle, you get a (2%) ^ (infected wounds) chance to survive and for the infection to calm down.
No more suicide, no more easy escape. Now you must fight with despair as your health degrades over time, and hope for the best.
Maybe you'll live to see another day ? Probably not... But you can at least go out with a bang.

/!\ The dice roll may not trigger if sandbox option "Infection Mortality" is set to under 0-12h /!\
May be incompatible with other mods that changes infection behavior.
This mod doesn't trigger an infection, it can only cancel one. If it breaks it should never get you killed.

Feel free to modify and patch the mod as you wish.

Thanks to everyone that helped me in the official Project Zomboid Discord.

Workshop ID: 2989529177
Mod ID: infectionCancellation
25 Comments
elspaniard4 3 Jul @ 4:04am 
Nice, I like it, could give people a reason to hide their bite in multiplayer like people do in the movies
Neocron 6 Feb @ 2:25pm 
Lets goooo! :p2cube:
Pandaa  [author] 4 Feb @ 12:50am 
I am currently testing it on B42, when all tests are done i will update the mod to b42. (About 2-3 Days)
Zombe 27 Jan @ 11:26am 
Did anybody test it on B42 as-it-is? Based on muscle strain I am not sure, but there is still a chance this mod will work just as before. Any intel?
Neocron 6 Jan @ 2:45am 
Oh and thanks for looking into it! Cheers!
Neocron 6 Jan @ 2:45am 
Hey @Pandaa! You should definitely check it out! 42 is still in beta (hence the B in B42) but already adds tons of new crafting, adds muscle strain and overall changes a whole lot around which makes the game quite different from 41. It's a huge step up in my opinion. I had quite a lot of conversations where people said they cannot go back to 41 stable after experiencing B42 and I honestly agree. :)
Pandaa  [author] 5 Jan @ 3:41am 
@Neocron hey, i will look into it. Thanks for your Comment :D didnt even know 42 is out
Neocron 29 Dec, 2024 @ 11:22pm 
Any intention to update it for B42?
keerifox 2 Jun, 2024 @ 6:12am 
Dice roll doesn't seem to trigger if activating this mod when already infected, since the default value for "canHeal" is set to false, and the character needs to spend at least 1 minute without a zombie infection with this mod enabled before "canHeal" is set to true.
✚ Hydration Check ✚ 25 Oct, 2023 @ 8:19pm 
@Pandaa Hey there, yeah I already am playing around with the mod tools and soon wanted to check out these modfiles here and see if i can modify them enough or make something from scratch.

Very cool of you to update it c: