Garry's Mod

Garry's Mod

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Frost's Zombie Survival Guns [Sandbox]
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
File Size
Posted
Updated
3.394 MB
25 Jun, 2023 @ 2:11pm
19 May, 2024 @ 9:10am
15 Change Notes ( view )

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Frost's Zombie Survival Guns [Sandbox]

Description
Rise and shine Mr. Freeman, rise and- oh f I'm 4 Years late.

Anyway! I kept my Promise! It's been a few days, or a few Years since I've said "Oh yeah I'll port my guns to Sandbox no problem", and apparently it took me 4 Years, oopsie.

Before I get to the ranting, let's get to the Features!

============================================================
Features:
  • Customizable Crosshair & Dot for the Weapons just like in ZS. (Note: Map Reload is Required for changes to Apply)
  • 'AR2' uses an infinite AR2 Orb ALT-Fire Method. Doesn't need ammo, you can use it every ~4 seconds.
  • 'Life-Line' has two modes: Support & Offensive. Press and HOLD your WALK Key, and press and release your SECONDARY-ATTACK Key to cycle between. (Defaults are Alt & Right-Click). Support buffs, shoots supporting Darts, heals the Target, makes them take half the incoming damage and increases movement speed. Offensive debuffs, deals damage, makes the Target take more Damage, reduced movement speed. Uses Pistol ammo.
  • 'Hammer-Down' is the same, you may press your SECONDARY ATTACK Key to fire all shotgun shells at once, you can also use the Knockback to your advantage, to fly to higher places.
  • Laser Boomstick is the same, you can also use the knockback to reach higher places.
  • You can also disable Crosshair Rotate, and turn on/off the 3D Ammo Counter on the Weapons.
============================================================

Let's just say it wasn't easy making them functional for Sandbox, neither was Life easy on me throughout the last few Years.. so I hope you understand the massive delay..

Zero motivation to Code anything in Lua, Classified and REDACTED reasons also didn't help me focus on what I gotta do and what's best to be done, I know and I agree it's ridiculous that it took this long for me to Publish those simple Addons on the Workshop but I hope you understand that although the reasons are mostly redacted, there were reasons as to why it took this long. But hey, at least it took me less time to release than Half-Life 3 ever will.

I recently managed to get the Crosshair from ZS ported and working, as well as get the 3D HUD ammo counter on the Guns to work with the proper font and size, and pretty much all Guns work as you expect them to, except for the AR2, it doesn't have Ironsights, they're broken and cannot be fixed, if I try I'll go insane for the next two Years and it'll just delay even more so have a Rechargable ALT-Fire Mode: Allows you to Launch AR2 Orbs every ~4 seconds with no ammo cost. Cooler than using Ironsights if you ask me. And please don't ask me for NPC support unless you know how to make my Guns have NPC support..

Soooo yeah! Enjoy! Good luck! And my apologies for the inconvenience!

Note: I made more Weapons than just those, so I might release more Guns in the future wink wink.

And let's not forget the real VIPs & MVPs that made this happen:

Credits:

• Jetboom:
Original Zombie-Survival Weapons Base Code & Crosshair, etc..

• robotboy655, MaxOfS2D, code_gs:
Code for ammo regen. (from Medkit located in GMod's Lua Weapons folder)

• Valve:
Sounds, Viewmodels, assets, etc..

• Me:
Putting everything together, porting the Guns & making them compatible w/ Sandbox.

• You:
For not strangling me to death for taking this long to port the Weapons.
Popular Discussions View All (2)
8
10 Jul, 2023 @ 10:51am
PINNED: Bugs
Frost
1
12 Sep, 2023 @ 2:40pm
PINNED: the unoffical addon conlicting report center
Kyle
74 Comments
Frost  [author] 19 May, 2024 @ 9:11am 
@Малыш Камыш, the addons you've mentioned do not conflict with my addon. And the errors in the console aren't even a Lua Script Error. I could only find two issues that I could fix which were:

Couldn't find/load font 'hidden', falling back to 'Tahoma'.. (x6)
Couldn't find/load font 'Typenoksidi', falling back to 'Tahoma'.. (x2)

Which is a simple fix as you appear to not have these two Fonts which are bundled with the ZS Gamemode. I've updated my Addon to include both Fonts.

Also, I've downloaded both addons and I've encountered no script errors whatsoever.
Малыш Камыш 19 May, 2024 @ 5:51am 
https://docs.google.com/document/d/1rWgkIB5OTMZjLNrJ5IagnDpQOxca4FPGHsT-J6YnhAY/edit?usp=sharing
I decided to continue making the build. Let's continue to resolve the conflict of mods.
Frost  [author] 10 May, 2024 @ 12:42pm 
You're welcome! Happy to help however i can.
Gobo 9 May, 2024 @ 2:50pm 
Dang, well glad I asked, thanks anyways though!
Frost  [author] 7 May, 2024 @ 5:24pm 
You're not doing anything wrong. These SWEPs use SWEP Construction Kit's base to look different. They're all HL2 Models, modified using the addon mentioned previously.
Gobo 7 May, 2024 @ 3:53pm 
Can't seem to find the W_ models for the various firearms, even searching for them by name in the spawnmenu, what am I doing wrong?
Frost  [author] 22 Feb, 2024 @ 5:07am 
You cannot include an .exe file in ANY add-on, there's literally no way to get a virus from gmod add-ons.
aeiou [DFS] 22 Feb, 2024 @ 12:00am 
I don't know, but I think this add-on gave me an actual virus as I began to verify the integrity of the game files.
Frost  [author] 20 Feb, 2024 @ 10:35pm 
I see, you're missing the refract ring material files. I've published an update which now includes the missing textures that you're looking for, so this should fix the issue. I highly doubt the addon you were telling me about is causing any script errors, as the issue that I've understood from you is simply just missing textures which now should be fixed, just close your game, let the Workshop update and try loading again and see if it's fixed. IF there are script errors caused by the addon you've mentioned, screenshot the Developer console and upload it to Steam and drop the link here and I'll try to fix it asap. Have a good night/morning. (p.s: I haven't slept and it's past 8 AM)
Малыш Камыш 20 Feb, 2024 @ 8:40pm 
I forgot that I could do that.