Cities: Skylines

Cities: Skylines

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Building Control 1.1.3
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29 Jun, 2023 @ 6:59pm
13 Sep, 2023 @ 6:22pm
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Building Control 1.1.3

Description


Building anarchy and other functions

When placing buildings, allows the user to select:
  • Placement mode - such as being able to change restrictions about placing on roads, water, etc.
  • Terrain surface - pavement, gravel, or no surface.
  • Terrain flattening - flatten the whole building block, just the building itself, or leave terrain unaffected.

When a building is selected, a panel containing the above options will appear (by default to the left of the building selection panel). Change options as required.

Unlike the older Building Anarchy mod, settings are saved per-building, so you can assign different settings to different instances of the same building model.

Note that this doesn't change any building service requirements. You still need to make sure that city services can reach that building as required (e.g. garbage collection, emergency services, etc.)



Meta
This mod uses Harmony[github.com] version 2.2 by Andreas Pardeike via the Cities Harmony mod by boformer.

Doesn't alter any savefile structure, and can be safely removed at any time.



Source code
[github.com].


Translations
[crowdin.com].
Please leave a message below if you'd like me to add another language on CrowdIn.


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150 Comments
algernon  [author] 16 Jun @ 5:46am 
@mrdo2000 Yes In fact, this mod was specifically created to be the 81 Tiles 2-compatible mod for these functions, since the old Building Anarchy mod wasn't compatible (and couldn't be fixed).
mrdo2000 15 Jun @ 11:53pm 
is this compatible with 81 tiles?
algernon  [author] 21 May @ 3:21am 
@reaamann Use Ploppable RICO Revisited and ensure you've activated the option in the options panel for growable buildings to survive outside of the correct zone (see that mod's wiki for more details).
reaamann 21 May @ 12:20am 
Growable buildings keep despawning when placeing, even when choosing a placement. How to stop them from deswaping?

i want to place houses etc
algernon  [author] 10 Feb @ 3:03am 
@Lord Bloodfart There are powerline network assets on the Workshop that you can place along roads when using Network Anarchy. And even some roads that come with powerlines built in. Neither of which have anything to do with this mod, of course.
algernon  [author] 13 Jan @ 2:56pm 
@pablopmorales99 Yes, if you change the placement mode.
pablopmorales99 13 Jan @ 12:53pm 
Does this mod allow you to place a building wherever you want?
LanYou_1250 4 Dec, 2024 @ 1:52am 
@algernon I tried, but can't seem to reach the creator (Quboid)...
It seems that this problem will not be solved for a while.
algernon  [author] 26 Nov, 2024 @ 2:56pm 
@CW_1250 Okay, so a different problem. That's how Move It is currently working - have you raised it with its creator already?
LanYou_1250 26 Nov, 2024 @ 6:27am 
@algernon The problem I'm having is kind of like the one Frog GamePlays had, but not exactly the same (both happened when using Move it) - My problem is that when I use Move It to move a building whose foundation followed a smooth terrain, the state of the building changes and it becomes forced to have a flattened terrain.
Simply put, Move It is changing the terrain mode that Building Control set for the building. (English isn't my language, my expression might not be accurate. Sorry about that.)