Total War: WARHAMMER III

Total War: WARHAMMER III

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Rune Golems - SFO
   
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30 czerwca 2023 o 0:56
19 sierpnia 2024 o 6:22
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Rune Golems - SFO

W 1 kolekcji stworzonej przez =[NK]= Col. Jack O'Neil
Jack's SFO Mods 5.2.6/SFO 1.31 - V4 - READ DESCRIPTION
Przedmioty: 459
Opis
Giant Dwarfen Rune Golems of destruction balanced for SFO! All credits go to _D3rpyN3wb_'s amazing work.

I've further balanced a bunch of stats compared to other giant SFO units, as well as the Phyrex's amazing Runic Golem Unit mod (That you must really check out)

Let me know about any feedback. Enjoy :)
Komentarzy: 44
LimeUser 28 września 2024 o 17:10 
Oh i've already written about it on the main mod
Am i getting dementia
LimeUser 28 września 2024 o 17:09 
Okay, copy-paste works wonders in these situations
=[NK]= Col. Jack O'Neil  [autor] 28 września 2024 o 16:50 
Torgue, you're best reporting that on the main mod
LimeUser 28 września 2024 o 12:35 
There's something about the Karak Zorn landmark not working, it says +10 melee stats (both MA and MD) but neither the first tier or second tier version actually seems to apply it.
Atleast not on the RoR golem.
The Mountain King 28 września 2024 o 8:20 
Hey boss thanks for the mod I'll run some testing today and tell you if there may need to be an adjustment
I'll be running it on very hard/normal.
=[NK]= Col. Jack O'Neil  [autor] 27 września 2024 o 19:00 
Any other feedback? Any of them over/under performing?
=[NK]= Col. Jack O'Neil  [autor] 27 września 2024 o 19:00 
OK thanks, I'll look into that.
LimeUser 27 września 2024 o 16:41 
The rune staff golem says it should negate magical attacks near it but it seems to not have a skill which does this.
=[NK]= Col. Jack O'Neil  [autor] 12 września 2024 o 14:00 
Thanks! Let me know any feedback!
J34J34 12 września 2024 o 10:58 
you are a man of taste