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Not extremely fun if you actually try to play the game properly and not incredibly OP, because it feels more than a bit unearned. Still, 5/5 for sandbox and fucking around possibilities
You can increase the difficulty or modify the files for this mod if you wish.
The game author's guide of modding:
link [github.com]
That being said, it's turn 16 in my game and I have two agents and both have two cultists, and both have gained a powerful permanent stat boost.
Could there be something misfiring with another mod? This seems way too powerful for the game where I'm turn 16 and I'm already getting 4 shadow per turn at every location I'm at.
Maybe it'd be good to just turn up the difficulty modifier on my end? lol.