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The cancel is just a cancel button. Dont think it needs any text :)
I did notice some text missing i think, whenever you want to use the 'cancel' option when you start one of the new decisions (without spoiling anything)
Moreover, do characters acquire the new traits now randomly? I somehow got the lavish spender trait even though my character is a sort of Machiavellian, intrigue focused, silent, dreaded guy who does not buy things.
Again, great mod so far, I think I ill use it now going forward with my current playthrough :)
One thing, that might be problematic to me, is the per_level_piety, per_level_prestige lifestyles, I sort of did the same mistake on the base game educations to begin with, it is extremely easy for characters to get fame and devotion with T&T mechanics, making it a bit bloated with all characters just directly getting higher attributes.
Other then that, I don't really see any issues in terms of my own overall concept, which I must say I'm rather surprised about. Just excellent work on this man.
However, since both our mods are balanced towards vanilla, they will work well together by default.