Crusader Kings III

Crusader Kings III

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Restricted AI Faith Conversion
   
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243.669 KB
19 Jul, 2023 @ 2:26pm
8 May @ 3:07am
30 Change Notes ( view )

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Restricted AI Faith Conversion

In 1 collection by ACE
ACE's CK3 Playset
50 items
Description
Now compatible with Gamerule Gadget!

Restricts faith conversions according to your wishes as per the settings the mod provides.



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11 Comments
Baker0214 23 Jun @ 8:08am 
Or the steppe nomad from fully converting away from tengri?
Baker0214 23 Jun @ 7:55am 
does this have a mechanic to prevent or slow down west africans and or somolians from converting too early?
E K Wardle 4 May @ 5:57am 
Firstly, fantastic mod! Secondly, would you be able to confirm if it still works with the latest version of the game? Thank you very much!
ACE  [author] 10 Oct, 2024 @ 4:44am 
Didn't actually require an update, I literally just changed a number
MRKripo 10 Oct, 2024 @ 4:10am 
Lets go, I only yesterday wanted to test if this mod works with latest version but now its got updated
ACE  [author] 17 Aug, 2023 @ 7:08am 
Update: Disabled a vanilla script which runs after 950 CE and practically forces unreformed pagans to convert.
ACE  [author] 16 Aug, 2023 @ 9:48pm 
Not really
Caloens2k1 16 Aug, 2023 @ 7:16pm 
Do I have to use Game Rule Gadget for this to work?
ACE  [author] 24 Jul, 2023 @ 2:51pm 
Update: Spouses in polygamous marriages are only considered close relations if they're either a primary spouse or if the religion of the convert is pluralist. (Had to make this change since my fundamentalist & polygamous Prussian neighbour decided to convert within one year of marrying a random Catholic Vlach artisan, despite already having three other wives of the same [pagan] faith).
ACE  [author] 21 Jul, 2023 @ 8:55am 
TheDentedEar As per the new update, you can now configure restrictions how you want and realm counties is one of those things you can configure.