Oxygen Not Included

Oxygen Not Included

485 ratings
Movable Features 位移信标
4
2
6
4
6
2
3
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
156.944 KB
20 Jul, 2023 @ 8:53pm
31 Mar @ 8:29am
40 Change Notes ( view )

Subscribe to download
Movable Features 位移信标

Description
Machine translation version

Mod Introduction
All Versions
This mod adds a "Move to" button to the info bar of some immovable objects in the game. Press this button, select a location, and the selected object will instantly move to the position chosen by the tool.
Note: After moving buildings with story traits, you must reload the save for them to be usable.
To move the Gravitas Shipping Container, it is necessary to do so through the accompanying mailbox.
And if there are any error with the object after moving, please reload the save file.

Having Problems with the Mod?
  1. Check if your local mod version matches the version number in the "Current Mods". If it doesn't match, please subscribe and use the Mod Updater to update this mod.
  2. Copy the error message or the "Player.log" file. Submit the error message in the comments section (it's best to start a new discussion) or submit a new issue in my code repository[github.com], and I will address it when I see it.

Want to Support My Mod Development?
  • If you have new ideas, you can submit an issue in my code repository[github.com].
  • If you have improvements for the current features, you can submit a PR directly, and I will consider merging suitable features.
  • You can also give me some donations[ko-fi.com] to encourage me to create more mods.

Statement:
  • This mod uses PLib[github.com] under the MIT license[github.com] for the development of some of its features.
  • I will not respond if the mod crashes without providing any valid error messages.
  • If my mod stops updating for a long time in the future, you can publish a fixed version with my source code, but you must provide the appropriate source credits.
  • Also, thanks to @吐泡泡的小鱼, @Sgt_Imalas[github.com], and @Peter Han[github.com] for their help when I was learning and creating the mod.

Russian Translation Contributor: @DarkEviL88[github.com]
Korean translation contributor: @Nubula[github.com]

Current Version
2.1.16

Keywords: Move Geysers, Move POI props
Popular Discussions View All (8)
47
2 Aug @ 11:34pm
PINNED: v2.0.x crash (崩溃信息)
Chinchou
1
19 Jul @ 7:25am
错误代码
cctv
537 Comments
Chinchou  [author] 7 hours ago 
I don't agree with that, because I have just destroyed an item and created a new one from a template. 
Puzzlebox 20 hours ago 
Hi Chinchou, on reflection it may be that this only applies to structures that "don't" change temperature. I note specifically the Prehistoric Planet Pack device that shows Demoliors impact zone. This structure is made of neutronium and appears to always be at 21 degrees?
Chinchou  [author] 22 hours ago 
@Puzzlebox I hadn't noticed that problem yet, thanks. This bug is very easy to fix, I will fix it later.
Puzzlebox 3 Aug @ 9:56am 
Hello, great mod! I noticed that the moved structures do not alter their temperature once moved and retain the temperature they were when initially transported. Is this potentially fixable?
Chinchou  [author] 20 Jul @ 5:47am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
神殇丶听聆 19 Jul @ 9:41am 
Error in ModsScreen.ModsScreen.OnSpawn at (1440.00, 900.00, 0.00)

System.NullReferenceException: Object reference not set to an instance of an object
at Ony.OxygenNotIncluded.ModsScreen_BuildDisplay.Postfix (UnityEngine.Transform ___entryParent, ModsScreen __instance, System.Collections.IList ___displayedMods) [0x001af] in <0dd1ba61e31243d88ae85ca5e4ae70f8>:0
at (wrapper dynamic-method) ModsScreen.ModsScreen.BuildDisplay_Patch10(ModsScreen)
at (wrapper dynamic-method) ModsScreen.ModsScreen.OnActivate_Patch4(ModsScreen)
at KScreen.Activate () [0x00017] in <7becb3f73037484c93dc2b548fe42a58>:0
at KScreen.OnSpawn () [0x0004e] in <7becb3f73037484c93dc2b548fe42a58>:0
at KMonoBehaviour.Spawn () [0x0005d] in <7becb3f73037484c93dc2b548fe42a58>:0
Build: U56-679336-SCRP
Chinchou  [author] 19 Jul @ 7:25am 
崩溃信息呢
神殇丶听聆 19 Jul @ 2:52am 
今天更新了,冒红了。:steamsad:
Chinchou  [author] 18 Jul @ 3:26am 
移动邮箱的崩溃信息是什么
George 10 Jul @ 11:56pm 
移动隐士大箱子不能同步移动邮箱,另外移动邮箱会崩溃