Oxygen Not Included

Oxygen Not Included

Movable Features 位移信标
537 Comments
Chinchou  [author] 23 hours ago 
I don't agree with that, because I have just destroyed an item and created a new one from a template. 
Puzzlebox 9 Aug @ 9:06am 
Hi Chinchou, on reflection it may be that this only applies to structures that "don't" change temperature. I note specifically the Prehistoric Planet Pack device that shows Demoliors impact zone. This structure is made of neutronium and appears to always be at 21 degrees?
Chinchou  [author] 9 Aug @ 7:35am 
@Puzzlebox I hadn't noticed that problem yet, thanks. This bug is very easy to fix, I will fix it later.
Puzzlebox 3 Aug @ 9:56am 
Hello, great mod! I noticed that the moved structures do not alter their temperature once moved and retain the temperature they were when initially transported. Is this potentially fixable?
Chinchou  [author] 20 Jul @ 5:47am 
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神殇丶听聆 19 Jul @ 9:41am 
Error in ModsScreen.ModsScreen.OnSpawn at (1440.00, 900.00, 0.00)

System.NullReferenceException: Object reference not set to an instance of an object
at Ony.OxygenNotIncluded.ModsScreen_BuildDisplay.Postfix (UnityEngine.Transform ___entryParent, ModsScreen __instance, System.Collections.IList ___displayedMods) [0x001af] in <0dd1ba61e31243d88ae85ca5e4ae70f8>:0
at (wrapper dynamic-method) ModsScreen.ModsScreen.BuildDisplay_Patch10(ModsScreen)
at (wrapper dynamic-method) ModsScreen.ModsScreen.OnActivate_Patch4(ModsScreen)
at KScreen.Activate () [0x00017] in <7becb3f73037484c93dc2b548fe42a58>:0
at KScreen.OnSpawn () [0x0004e] in <7becb3f73037484c93dc2b548fe42a58>:0
at KMonoBehaviour.Spawn () [0x0005d] in <7becb3f73037484c93dc2b548fe42a58>:0
Build: U56-679336-SCRP
Chinchou  [author] 19 Jul @ 7:25am 
崩溃信息呢
神殇丶听聆 19 Jul @ 2:52am 
今天更新了,冒红了。:steamsad:
Chinchou  [author] 18 Jul @ 3:26am 
移动邮箱的崩溃信息是什么
George 10 Jul @ 11:56pm 
移动隐士大箱子不能同步移动邮箱,另外移动邮箱会崩溃
cincuenta y cinco 8 Jul @ 8:37am 
Thanks for the mod! Would it be possible to make special food plants like Buried Muckroot, Swamp Chard, and Hexalent movable?
不要叫我彬彬~ 23 Jun @ 3:09pm 
冲突了可以先关闭mod退出游戏,取消订阅再重新订阅一下就可以了,亲测有效
Chinchou  [author] 19 Jun @ 4:23am 
崩溃信息太长了可以在置顶讨论里面输入
banya 19 Jun @ 4:11am 
啊佬找到问题了,好像是用户文档里面有上版本mod:steammocking:残留文件,只需要单独卸载这个mod再安装一次就好了,打扰佬真不好意思
Chinchou  [author] 19 Jun @ 4:09am 
模组列表显示的模组版本号是多少
Chinchou  [author] 18 Jun @ 7:29am 
崩溃信息是什么?

我测试没有任何问题,所以你的崩溃信息我也猜不到。
banya 18 Jun @ 3:17am 
大佬,因为游戏更新了远古行星包以后,只要是勾选这个位移信标的模组,游戏打开就会崩溃,求求大佬更更:steamhappy:
Chinchou  [author] 16 Jun @ 6:56am 
果然得喷
Chinchou  [author] 16 Jun @ 4:52am 
我真的不想喷

求更的这些大爷,有什么问题不能详细说一下吗

我并没有学会算命,也不能一个比特一个比特算出来你用模组的过程中出现什么问题

就发不到五个字,我测试了一遍又一遍,真的没发现这个模组到底有什么问题需要更新

如果你的 steam 评论区不支持发 5 个字以上的评论

可以看看描述,有个 QQ 频道链接,加频道发详细一点的评论

很难理解,为什么这么多人对模组描述中 “使用该模组过程中遇到了问题?” 这一小节的内容视而不见,是模组描述没有加载还是说我没有提供中文版本的描述?
zyb 14 Jun @ 6:31am 
求更新
Zweiblumen 7 Jun @ 3:13am 
求更新
MEXAH 4 Jun @ 5:59pm 
Now i can build perfect shape base)
MEXAH 31 May @ 3:05pm 
Author you are great. This is most usefull mod i ever seen.
Cosmoros 8 May @ 10:10am 
Moving steam vent (from FPP) only moves the vent without the decor, restart fixes it tho.
Cosmoros 24 Apr @ 5:11am 
Neural vaccinator recharges on moving it. Kinda busted.
Yourname942 17 Apr @ 1:27pm 
Yes, that immersive version sounds fantastic!
Chinchou  [author] 10 Apr @ 2:29am 
I'm working on another mod now

I will try to make an old version of movable features when my work is finished
Flytrap 9 Apr @ 12:59pm 
I just used the mod after years, and now its much more simple to use, however, i liked the old system.

I think you made these changes because of changing how the code actually moves the geysers, but would it be possible to add the old procedure of having to survey the geyser and needing a science person to move it?

This current method is extremely easy and simple but the old system felt immersive. Can you give an option to use the old method? Im only interested in the actual gameplay mechanics of it, if the current code responsible for the moving is better then you can probably just keep it like that and make the survey mechanic do it for me instead of me being able to move it on my own
Hagen - RUSTDEFT.COM 8 Apr @ 3:27pm 
Thanks Chinchou :steamhappy:
MiserableGamer 1 Apr @ 10:16am 
I'm running in English - just updated, showing correct name now - thank you!!!
Chinchou  [author] 31 Mar @ 7:37am 
Klei might have been a bit "oxygen-deprived" when developing this feature, which resulted in the translations not being loaded when the mod is not enabled. I'll take another look at how to solve this problem. lol
Chinchou  [author] 31 Mar @ 7:20am 
no way
What language is your game set in?
MiserableGamer 31 Mar @ 6:18am 
Showing up in mod manager as STRINGS.CAL.MOD.INFO.NAME as the mod name
Aloha 22 Mar @ 4:51am 
Thank you very much for your great Work and take your time working on it !
716817822 15 Mar @ 1:11am 
为什么更新后显示不能用了 ,无DLC的情况先
joschua34 14 Mar @ 2:41pm 
Thanks for the fast update
Jugato 14 Mar @ 9:17am 
Thank you for updating the mod so quickly. There was still a problem for me of Steam downloading v2.1.13, but adding Mod Updater fixed it. Thank you again.
打铁 14 Mar @ 4:13am 
Hello guy, I want the last version
reanimated6 14 Mar @ 3:11am 
<3
爱吃火龙果 14 Mar @ 1:52am 
感谢大佬更新,速度比我更游戏还快,给大佬点赞
Chinchou  [author] 13 Mar @ 9:47pm 
I provide a channel for feedback so that I can receive timely notifications about issues with the mod, not so that everyone can ignore time zones and my personal time and expect me to fix the mod. This is unfair to me. I am paying for my hobby and sharing this content for free with players who enjoy Oxygen Not Included, not for money or for my livelihood. If such dedication still receives external malice, then I feel that this kind of sharing would only bring me pain.

(Because my English level is not among the better ones in China, I used machine translation for this text and have reviewed it. I believe it can express my thoughts.)
Chinchou  [author] 13 Mar @ 9:47pm 
Additionally, regarding the issue you submitted, I did not receive any notification by email, and now I am unable to view the content of this issue.

I don't know what these comments mean, and it might be a problem with machine translation, but when I read the content of the comments, it gives me a sense of malice.

This mod is something I work on in my spare time, and this morning, as soon as I got up, I found out that a player had reported last night that the "Moveable Features" mod had a problem with this update. Since many people use this mod, I fixed and uploaded it within half an hour.
Chinchou  [author] 13 Mar @ 9:47pm 
darkshad9999 41 分钟以前
This is njot fixed some one bellow said it was fixed it is not I just got this just after 9 pm MST (GMT-0700) tonight and the game is still crashing. This issue is not fixed.

darkshad9999 48 分钟以前
I did open a ticket on the devs Github area as well which the developer does say to do if there are any issues.

The ticket with the full error code is located at https://github.com/ttdly/ONI-Mods/issues/36


He says on the main page for this mod "Moveable Features"
the following

"you can submit an issue in my code repository[ github.com ]."



In this commit [github.com], I have fixed the issue caused by the update. I have also tested it on my own computer and it is working fine. If you still cannot use this mod, please check if the local mod is the latest version.
darkshad9999 13 Mar @ 8:53pm 
This is njot fixed some one bellow said it was fixed it is not I just got this just after 9 pm MST (GMT-0700) tonight and the game is still crashing. This issue is not fixed.
darkshad9999 13 Mar @ 8:46pm 
I did open a ticket on the devs Github area as well which the developer does say to do if there are any issues.

The ticket with the full error code is located at https://github.com/ttdly/ONI-Mods/issues/36


He says on the main page for this mod "Moveable Features"
the following

"you can submit an issue in my code repository[ github.com ]."
绝艺 13 Mar @ 6:52pm 
更新速度无敌
29232083556 13 Mar @ 6:43pm 
我游戏都才刚更新,这边mod就修好了,给大佬点赞:steamthumbsup:
Chinchou  [author] 13 Mar @ 5:59pm 
v2.1.14

修复 2025 年 3 月的生活质量更新引起的崩溃。

Fix the crash caused by the March 2025 Quality of Life update.
antoine 13 Mar @ 5:53pm 
hello great mod I use it with geoapocalyse mod. But it isn't updated. Could you do that ?
TheLex 13 Mar @ 4:01pm 
Great mod! For your information, todays QOL update appears to cause a crash with this one.