Stellaris

Stellaris

96 ratings
Pug
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File Size
Posted
Updated
64.451 MB
22 Jul, 2023 @ 6:54am
9 May @ 3:54am
11 Change Notes ( view )

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Pug

Description
adds 3 animated pugs.

Pug:
7 variations for male, 5 variations for female, 7 clothes for both gender sharing.

Cyborg Pug:
4 body variations for each gender, 6 clothes for both gender sharing.

Pugbot:
11 body variations, no gender difference.

*Not Achievement Friendly.
*No Random Spawn.

Updates
R07 5/09: Updated for Ver. 4.0.5 Phoenix.
R07 1/17: support the Ascension Path.
R07 1/8: Added pugbot portrait, changed pug class to mammalian.
R06 12/29: Updated cyborg pug to be playable as machine intelligence.
R06 5/08: Updated for ver. 3.12.* Machine Age.
R06 2/29: updated for ver. 3.11.1 Eridanus.
R05 9/16: Updated for 3.9.1 Caelum.
R05 7/26: Redrew their tail.
R05 7/24: Cyborg Pug Added.
R05 7/23: Uploaded.

Credits
Images: Stable Diffusion 1.5
mesh import/export plugin: ross-g / io_pdx_mesh[github.com]
animations: vanilla/paradox

My Portrait Mods
Animated Cat Portraits
Animated Bunny Portraits
Animated Ape Portraits
Animated Demihuman Portraits

[ko-fi.com]
24 Comments
Solvem Probler 9 May @ 4:45am 
Hell yea, doggies!
champinugul421 26 Apr @ 2:14am 
can we get a raccoon mod too?
RainbowCastella 19 Apr @ 6:33pm 
i love it thank you
magiexe  [author] 17 Jan @ 4:45am 
This mod has been updated and now supports the Ascension Path.

After you select "Synthetic Evolution" or "The Flesh is Weak" and complete the special project, an event will occur that asks you to change the portraits of leaders and species after 5 days.
(you can select to change or not, but event will occur only once)

If you choose "Engineered Evolution" and then unlock the advanced traits, your pugs will grow wings.
If you choose "Mind over Matter" and then unlock the psychic trait, your pugs will develop psychic powers on their heads.
magiexe  [author] 7 Jan @ 10:44am 
and I have added a Pugbot portrait, you can use it as Machine Intelligence or robot portrait.
however, there is one caution: even if you complete Synthetic Ascension with pugs, your pops and leaders will turn into default robots, not pugbots.
this is because the mechanism is defined in game scripts, and I can't change it without overriding vanilla files.
magiexe  [author] 7 Jan @ 9:26am 
I have changed pug's class to mammalian. I didn't change the species category section (so it is still cluttered), but you will have a mammalian pug if you start with them.
as long as i know, there are no biological traits that can only be taken such as mammalian. so I don't think this change has no effect.
Random Show 29 Dec, 2024 @ 9:41am 
Species would be able to take advantage of mammalian species traits and would be recognised as a mammal in game. Also, it would prevent the cluttering of the species menu
magiexe  [author] 29 Dec, 2024 @ 7:55am 
May I ask what good things would happen if i did it?
Random Show 29 Dec, 2024 @ 7:13am 
Can you add to mammalian?
paulo 12 Jul, 2024 @ 4:32pm 
Thanks for explaining the situation to me. :)