X4: Foundations

X4: Foundations

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Stealth Bomber
   
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22 Jul, 2023 @ 11:27pm
3 Aug, 2023 @ 8:15pm
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Stealth Bomber

In 1 collection by Chillmatica
Chill X4 Mods
16 items
Description
Overview
Adds Stealth Transponder Codes as a software purchase available for corvettes, frigates and heavy fighters. Covers base game ships through Kingdom End DLC. As of the latest version, adds nuclear torpedos to the game because stealth bombers and nukes are like peanut butter and jelly. Use with caution around friendly fleets.

The little details
  • Add the software to a compatible ship and sit in the pilot chair to arm the stealth system.
  • Activating long range scanner (default Shift+3) activates stealth mode. This let's you position yourself for a nice fat torpedo alpha strike, or whatever you're shooting space mans with.
  • Once your cover drops, the system will re-arm itself after a 20-second delay. If any of the below happen, it will reset the 20-second timer. Like a sniper, you take your shot and then sneak away until you can stealth again.

Things that will drop you out of stealth
  • Firing missiles, laser towers etc.
  • Firing and connecting with any weapon.
  • Docking.
  • Leaving the pilot's chair.
  • Flying within 2 kilometers of a station or non-player ship.
  • Getting shot.

Outro:
  • Cool tip I learned after 1,300 hours of gametime: in the "Other" map filters settings there is an option to enable "Disable cover faction mode" which allows you to issue orders and stuff while you yourself are in stealth mode.
  • Is compatible with VRO
60 Comments
Mad Data Scientist !PC 3 Mar @ 1:56am 
is there a way to temp. disable the stealth mode when flying your ship? I'm near the PHQ with that mission where you have to use several ships for a long range scan. but I can't trigger the mission to continue because of the stealth mode.
enterprise1959 26 Oct, 2024 @ 9:41am 
Hi we all need help in X3 a mod here was a ship that you can to pick up abandon ship we need some thing like that we done have the time to pick up ship and that ship pay us for calling it for ever ship pick up.
Jeffbacca 30 Sep, 2024 @ 2:40pm 
Is there any way to simply remove the nuclear torpedo?
Elder Drake 22 Jul, 2024 @ 2:40pm 
Can you add a version where the NPCs do not use the nukes? I noticed the Teladi spam the living daylights out battle areas, and it will one shot a high preset Katana detonating near it.
Sillls 5 Jul, 2024 @ 10:39am 
Can NPCs use it?
knightphantom420 28 Mar, 2024 @ 5:26pm 
hi , can u make a patch or version where u can have stealth tech just for recon. and u stay cloaked till u shut it of but u can't fire any weapons? maybe if u can add it as something you can research at ur headquarters perhaps?
Anonymous Boy 17 Jan, 2024 @ 2:53am 
Anyone know how to change the settings on the nukes and not crash the game? I'd really like to either disable the NPC factions from purchasing them, and or be able to vastly increase the energy cell cost to produce. If anyone can point me in the right direction I'd greatly appreciate it!
sstheduke92 10 Jan, 2024 @ 10:29am 
Could you please prevent the AI from using the NUKES, they destroy everything :D

Or make them smarter :D
andre-eckert 23 Dec, 2023 @ 4:15am 
Hey it dos not work with VRO the NUKE, I using VRO and ROR, Turnaround unpac that mod, and chang at "chillbomber\assets\props\WeaponSystems\missile\macros" it the data to that

"<missile amount="1" barrelamount="1" lifetime="180" range="9000" guided="1" icon="hud_ms_torpedo_heavy_mk1" retarget="0" tags="ltorpedo" />"

Amounition Names changed at VRO maybe you can rrepair it.

It works only for S-Ships what can fit Torpedo Launcher.
AkagiVoid 14 Dec, 2023 @ 1:39pm 
do NOTE : that when using nukes make sure your sumwat far from target, other ally ships are not within 800m-ish or so(including Ur own faction ships as well), or they all including U will suffer from NUCLEAR RADATIONAL SHOCKWAVES . X3