Total War: WARHAMMER III

Total War: WARHAMMER III

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Trajann's Nyrask, Sentinel of Wrath
   
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15.738 MB
26 Jul, 2023 @ 3:22am
12 Dec, 2024 @ 1:55pm
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Trajann's Nyrask, Sentinel of Wrath

Description
Note: This mod is included in my Sentinels Compilation. If you are subscribed to that mod then you don't need to be subscribed to this one.

Next up for the Sentinels is Nyrask, representing the Tomb Scorpions. This guy is all about killing, specifically killing infantry. If you're familiar with my Red Butcher lord for Khorne, Nyrask functions very much the same. He's an anti-infantry nightmare, with abilities that scale off of kills and being in melee. He is purely a damage dealer, and is meant to be charged into the enemies front line and shred it to pieces. His skills and abilities amplify this, and he can turn tomb scorpions into absolute blenders, meant to be sent into a fight and leave nothing standing. Plus, even though he is designed to fight infantry, he can still hold his own against large targets. Though it's still not ideal as he can certainly struggle against large cavalry swarms or anti-large duellists. As always, he comes with his own skill dump and capstone skill.

He comes with a Regiment of Renown of course. Forgotten Spawn of Nyrask is a tomb scorpion with increased armour, physical resistance, and the rubble & ruin ability. Naturally, he is a great unit to pair with Nyrask, as he can tank some anti-large hits and deal some AOE damage while Nyrask builds up his buffs. He is unlocked at level 26 and benefits from tomb scorpion tech.

That's Nyrask! He was super fun to design, especially the triple pincers and skull shrine. I always imagined tomb scorpions as these rampaging infantry blenders, and I feel Nyrask really embodies that. Now there's only 3 Sentinels left, and the release order will be the Warsphinx, then Necrosphinx, then finally the Heirotitan. The models are already made for all 3 of them, so expect the next Sentinel soon! As always, any feedback or issues you have are greatly appreciated, and I hope you enjoy!

Donations
If you would like to support me, you can donate here: https://ko-fi.com/trajannv . It is by no means required, and even if I never receive a single cent, I will continue to make mods for as long as I have interest. But of course, any donations are greatly appreciated!
32 Comments
Trajann V  [author] 26 Feb, 2024 @ 8:32pm 
Updated to 4.2
Tuxedo 30 Jul, 2023 @ 6:25pm 
@Trajann V
Thank you, I missed it when I first tried them, found it now. Again, thank you for all your work, your mods are insanely good
Trajann V  [author] 30 Jul, 2023 @ 3:51pm 
@Hidden
All the Sentinels have their own skill dumps which add capacity for their respective construct.
Tuxedo 30 Jul, 2023 @ 6:45am 
Hi, would it be possible to add a dump skill for the 4 sentinels? I love your mods, awesome work
Etharil 30 Jul, 2023 @ 1:25am 
Okay, I was asking because all those additions are impressive work, but I wasn't sure if they're from the lore and if they're compatible with other stuff, but if they're simply added to the pool without any quest to unlock them or something then I guess there's no issues to be found.
Trajann V  [author] 29 Jul, 2023 @ 2:53pm 
@Mighty Titty
Are you using Legendary Characters? If so that would be why. You'll have to spawn him in via console commands.

@Etharil
I'm not sure, that's something you'll have to test for yourself. And these are heroes that are added to the tomb prince recruit pool for the 4 major TK factions.
Mighty Titty 29 Jul, 2023 @ 12:23pm 
Do i have to do something to recruit him? i cant find him in game
Etharil 29 Jul, 2023 @ 3:00am 
So I have a question - do your mods work together with Tomb Kings Enhanced / Nagash megamod and if they do, what exactly are they? Are those just Legendary Lords for non-playable TK factions, lords you can get via missions / techs / etc or what exactly?
ʕ•ᴥ•ʔ 29 Jul, 2023 @ 2:36am 
Awesome mods. Thanks for all the hard work! :steamthumbsup:
Kaneda 29 Jul, 2023 @ 1:41am 
Thank you