Stranded: Alien Dawn

Stranded: Alien Dawn

28 ratings
CrashLanding Extended
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1.434 MB
27 Jul, 2023 @ 8:43am
5 Aug, 2023 @ 8:56am
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CrashLanding Extended

Description
This mod extends the victory conditions of the default Crash Landing scenario by introducing the ability to construct Escape ships.

Each escape ship can carry up to 2 people. Once the escape fleet becomes large enough to accommodate all present survivors, the takeoff sequence will be triggered.

For the next 10 days, hostile attacks will occur at the beginning of each morning.

You will win the scenario if no ship is destroyed during this period.
22 Comments
spacemuffin 4 Mar @ 10:33am 
im having issues with the mod, my game wont start at all ive removed mods 1 at a time and its started working fine once i disabled this mod not sure if anyone else has had an issue with it hope your able to find the issue was looking forward to using this
raegnarok 3 Feb @ 3:29am 
for me it broke my game. since i installed this my speedbuttons dont work properly anymore... i say 3times speed but it dont work. it playes on on normal speed. even after i deinstaled it... it must change anything on a config or somethink ike that and broke this buttons...
Mantastic 1 Jan @ 1:15pm 
FYI, there's a bug with the Lua code for the Overwrite script that makes Medkits and Emergency Rations a construction resource. Looks to be redundant, can be deleted safely in Mod Editor and they'll remain resources needed to construct the shuttles.
elderiii 19 Jun, 2024 @ 10:43pm 
I just finished a ~25 hour playthough on Saltu with this mod and it worked very nicely. I felt that the either the escape ships should hold more people (they look large enough) or cost fewer resources. It's still so much better than the tedious and drawn out default escape pod process. Many thanks for the mod!

*I am testing changes I made to allow 4 survivors per escape pod (for myself and a family member's usage). Would that be something you would consider adding as an alternate download in the future?
JuggernautOfWar 30 Jan, 2024 @ 10:31pm 
What are the building requirements for these Escape Ships?
Mnementh  [author] 1 Aug, 2023 @ 1:44am 
Glad to help, @Maverick. I believe that the "Bonus Starting Survivors" mod shouldn't conflict with mine, and it gives you the same flexibility to modify the number of survivors landing on the planet.

That's totally fine with me, @lightman0214.
人生到头是小盒 1 Aug, 2023 @ 12:50am 
Hello.
Thank you for this mod.This is a very useful mod. I would like to be allowed to localize your mod text and integrate it into my localized mod and post it to the workshop. Thank you!
MaveRick 1 Aug, 2023 @ 12:49am 
Hi Mnementh, it was the mod 5,6,7,8,9,10 survivors that was stopping it. I have deleted that one now as I would love to use yours. Thanks for figuring it out :steamhappy:
Mnementh  [author] 1 Aug, 2023 @ 12:23am 
One thing that comes to mind is that the technology is exclusive to the vanilla CrashLanding scenario. If you have mods installed that replace or duplicate this scenario, they could potentially cause interference.
Mnementh  [author] 31 Jul, 2023 @ 2:10am 
Hi, @Maverick! I don't see how it could get blocked by other mods. Are you sure the mod is enabled in the Mod Editor?