Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
*I am testing changes I made to allow 4 survivors per escape pod (for myself and a family member's usage). Would that be something you would consider adding as an alternate download in the future?
That's totally fine with me, @lightman0214.
Thank you for this mod.This is a very useful mod. I would like to be allowed to localize your mod text and integrate it into my localized mod and post it to the workshop. Thank you!
The "Escape shuttles" tech is enabled by default for research and is located at the bottom of the 'Other' research branch.
I tested if it is added in old savegames and didn't notice any issues, but I may have missed something.
Thanks.
This saves me the trouble since I'm not much on the programming /development side!
Thank you, @Elgar!
Currently, the Victory UI triggers before any survivor or their pets reach the escape ships. Figuring this out will take me more time than the last 10 mods I did, but I'm curious enough to delve into it. So, you have my blessing to assume that pets will be saved.
I deeply sympathize with people who feel that their pets do not get enough love; I have a dog that I love very much myself. Therefore, I have initiated an internal process in HG on this topic.
Would it be possible to save our dog(s) with your mod ? Often requested in forum, and it would be amazing. And fair.