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Thanks!
But when I get some time to look into things I'll definitely see to adding more options so people can play the way they want to
What about other structures like Frames (iron and steel) as well as furniture, exposed wiring, etc? Do they take damage, and if so can their damage chance be controlled?
Thank you again for the replies!
For the same reason there is currently no difference for shuttered windows if they're closed or not.
Regarding blast doors and different types of walls and doors I do believe they too have different damage values so inherently blast doors will survive longer than normal doors even with the same damage chance.
But I will investigate further to see if I can separate the settings further
This also means that if you happen to be really unlucky you could theoretically, albeit improbably, have some items last much shorter than others. This also goes the other way of course.
So in essence, higher number means lower chance to take a hit and vice versa.
The default damage chance is 10 but the amount of damage they take on each hit is different from item to item so even though the chance is the same the time they will survive may be different
Thank you! Love the mod otherwise!
Also, a few questions: What to the numbers in the cfg mean. Like what % does 600 vs 40 actually translate to? Also do shuttered windows behave differently than regular windows or open shutter windows?
Thank you!