Children of a Dead Earth

Children of a Dead Earth

32 ratings
Exostellar Campaign + Custom System
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
14.193 MB
30 Jul, 2023 @ 8:01am
1 Change Note ( view )

Subscribe to download
Exostellar Campaign + Custom System

Description
A custom system with a custom campaign in a completely different lore-setting than the default campaign. There are currently 7 finished missions (one more wip but playable), and a bunch of different celestial bodies. This is best for new and early players, most of the missions are not too difficult.

Custom Campaign Info:
There will be a couple more missions added in the future to finish the campaign. I've playtested all of them and they should all be completable, but if not or there's a balance issue let me know in the thread below. There are no recommended reading, as it's intended to be completed by players with knowledge of game mechanics. Most of the missions are destroy this fleet and etc but there are a couple orbit challenges too. Also, finishing the campaign will unlock the gold achievement (no way to prevent this unfortunately).

Custom System Info:
The system was designed to look good, so the stats of the planets will be unrealistic, such as temperature (this affects how many city lights there are so i adjust it based on how populated i want the planet to look).

Credits:
-I used the tool Space Engine to export planet textures. It is on steam and is worth it.
-Space Habitat - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2682562745
-Most ships I made have modded parts from other ships. I don't track every single part i use but they're there.
-If i forgor to credit you for something let me know

no chinese version coming prob. I might finish the campaign if i regain my motivation and lose the burnout
(also removed the BETA tags since they were a bit off-putting)
Popular Discussions View All (2)
2
11 Aug, 2024 @ 6:47pm
Bug Reports
encr
1
25 Oct, 2024 @ 8:48pm
Campaign Balance
encr
23 Comments
kOiGuh 25 Oct, 2024 @ 8:46pm 
This was reallly good, Good job man. This has inspired my own campaign. Paladin Prototype Corvette my beloved <3
encr  [author] 16 Jan, 2024 @ 6:44am 
Thank you! I'm planning to add more missions eventually, but might be a while
Nyx 16 Jan, 2024 @ 12:12am 
I'm not super experienced with this game or anything, but I had a really great time with your campaign.
I think you did an excellent job writing and drawing out a the world and the story and had some missions that really lined up with how I like to play the game.
If you ever come back around and add more, I'll be sure to play it.
encr  [author] 17 Dec, 2023 @ 11:54am 
wait nevermind you have already
encr  [author] 17 Dec, 2023 @ 11:54am 
hmm. I've never encountered this issue before, so maybe try creating a forum post about it? Or ask on the Coade discord?
MticiansRed 17 Dec, 2023 @ 10:03am 
Verifying didnt help.
MticiansRed 17 Dec, 2023 @ 9:49am 
@encr
No for both. I'll try to verify
encr  [author] 17 Dec, 2023 @ 9:05am 
that's really weird.I know it's basic but have you tried verifying your files? Also have you modified any files?
MticiansRed 17 Dec, 2023 @ 8:44am 
@encr when I create bodies, for example add Sun, Mercrury, Venus and Earth game doesn't show me orbits of bodies and Lagrange points. They just fly in space; also in some cases ships change trajectrory (leave orbit) when I change coordinate system and run time step. For example, consider Solar System with Sun, Venus, Mercury, Earth and Moon, ship aroung the Moon. I select ship, run time step -- it fly around Moon as intended. I change coord system to Sol -- ship catapultes to open spac, leaving Moon orbit.
I will appreciate so much if you can help me.
encr  [author] 17 Dec, 2023 @ 8:13am 
could you provide more details? I'm unsure what your problem is