Project Zomboid

Project Zomboid

186 ratings
Kitsune's Crossbow Re-Remastered
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
8.897 MB
31 Jul, 2023 @ 9:07am
6 Feb @ 4:44am
11 Change Notes ( view )

Subscribe to download
Kitsune's Crossbow Re-Remastered

In 1 collection by Bombingham
Bombingham's modpack
190 items
Description
NOT compatible with B42
Edited version of this mod . Changes are:

-Fixed the double rack problem, when you press x it would rack any weapon twice, now it's fixed
-Removed skill books because you can get them via another mod easily-
-wooden bolts don't require stone or glue anymore,
-reduced the time it takes to make bolts substantially, I mean by A LOT
-removed head, fletching and heads; you make long and short bolts directly
-improved some recipes overall
-Translations and scripts cleaned accordingly

Recommended to remove other versions of kitsune's crossbow mod, it will conflict. This is a standalone mod, it works on its own and has no requirements

Workshop ID: 3012897289
Mod ID: Kitsune's Crossbow Re-Remastered
143 Comments
Bombingham  [author] 26 Jul @ 2:13am 
disable advanced trajectory
cznorton2 25 Jul @ 6:05pm 
my bolts keep doubling when i pick them back up off zombies with this
Bombingham  [author] 24 Jul @ 5:29pm 
it is very quiet you're just doing something wrong or it's a problem with your mods
Trooper662 24 Jul @ 2:54pm 
why when i shoot with the crossbow, all the zombies in the neighborhood come after me? shouldn't the crossbow be silent?
Bombingham  [author] 1 Jul @ 12:34am 
when multiplayer is out
body 30 Jun @ 3:04pm 
b42 pls
Bombingham  [author] 25 Jun @ 2:30am 
that's a personal preference, some say its low some say its high, there should be mods that can customize spawn rates of individual items maybe try those
cieplaherbataSplitScreen 25 Jun @ 12:29am 
spawn rate is too high
Ava J Taylor 4 Jun @ 6:09pm 
please add compatibility with Point Blank
Bombingham  [author] 30 May @ 10:30am 
Ask the devs of that mod instead. This mod works fine in vanilla and I don't use advanced trajectory so I don't want to spend dozens of hours reverse engineering their mod to find the issue