Hearts of Iron IV

Hearts of Iron IV

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OWB: Salvage Reworked
   
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6.247 MB
5 Aug, 2023 @ 6:56am
30 May @ 9:59pm
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OWB: Salvage Reworked

Description
Description:
Mod reworks how vanilla OWB does its Salvage feature, where you send men and equipment in the Wastes and roll the dice to get something useful out of it, by moving it from decisions to its own interface and adding a bunch of features to make it more intuitive and useful.


Features:
Salvage mapmod button with an indicator

A button to open, or turn on if it wasn't yet, Salvage interface.
Red: Salvage is turned off.
Yellow: Prospecting is unavailable, either because of an ongoing prospecting operation, lack of resources to send a new prospectors team or an ongoing lost contact event.
Green: You can send prospectors into the Wasteland now.
Hotkey: Ctrl+S

Main Buttons

Sends prospector teams, indicators on the side shows on which of 9 levels it's currently on.
Hotkey: Ctrl+Z, Ctrl+X, Ctrl+C

Upgrade Buttons

Upgrades prospector teams size for political power, from level 1 to 9. Better equipped teams have fewer chances to die in the Wasteland and more to actually come back with salvage. Upgrades can be always rolled back for a halved political cost.

Any found bugs, weirdness and suggestions leave in comments.
75 Comments
Zam138 24 May @ 5:34pm 
I mean hey, if it works it works, and if you didn't even notice any issues at *all* even after they updated the code then it's probably a good sign that things as they are work still
Krahe  [author] 24 May @ 5:26pm 
Honestly, didn't know that vanilla scavenging was changed in the latest update, since I just use my mod all the time. Will look at the changes and work from there
Zam138 24 May @ 11:05am 
So, now that Salvaging got a major overhaul by allowing people to prioritize a scavenging focus and acting as a "continuous mission", will this mod be updated accordingly or is this going to be a "Sideways upgrade" to OWB?
Soviet The Cat Thing 30 Apr @ 6:29am 
TY!
Krahe  [author] 29 Apr @ 11:32pm 
@Soviet The Cat Thing, The only thing it touches in OWB is it disable salvaging as decision category, so no. Honestly, the only way it would be affected by an update would be if OWB devs rework salvage rewards, as my rework still use them
Soviet The Cat Thing 29 Apr @ 6:17am 
Are there any bugs I should know of due to updates?
Krahe  [author] 26 Apr @ 4:20pm 
@Ikarian , https://imgur.com/a/1W2zQ2G
If I had a a bottle cap for every time I posted this "tutorial", I'd have three bottle caps. Which isn't a lot, but it's weird that it happened thrice
Ikarian 26 Apr @ 11:46am 
Where I can find timer for creating team? Or how long it will take to create? I am clicking on button, but nothing happening. Are there some conflicting mods?
Krahe  [author] 11 Apr @ 7:16pm 
Screenshot would be nice, tbh. How high was the level of motorized salvagers? The only thing I from the head that could made this bug is that something stopped the countdown event on the background
wbrusch 10 Apr @ 7:40am 
I have a bug where the timer for this is stuck for the salvage team at 60 for the with vehicles salvage.