Rain World

Rain World

Not enough ratings
The Rot 2.0
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.501 MB
8 Aug, 2023 @ 5:06am
18 Jan @ 2:58am
4 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
The Rot 2.0

Description
Just a mod that gets rid off the Rot(region) in a unique way. Suggested to RESTART RIVULET SAVE in order to update the spawns and prevent from possible softlocks.
The edited areas are SL, CC, SH, UW, RM.
There are a few issues: 5P is colorblind, overseer is dumb, gravity not turning off when you get rarefraction cell(thank you everyone for letting me know that it is a big issue).

I have updated the mod on Jan 18. It nerfs the creature spawns, fixes GW & HI gates, does something to threat theme, changes stupid region names vanilla ones, and changes some rooms.
BTW LET ME KNOW IF IT'S EVEN UPDATED!!
47 Comments
VYNAIUS  [author] 23 Mar @ 3:12am 
when making mods, i assume that people have already completed the base game and dlc without other mods; i believe that using mods on the first playthrough is just wrong
but i do agree with you; the only reason i made this mod is because of how much i love CL and how much i would enjoy exploring it even outside saint's campaign
Million1things 22 Mar @ 7:19pm 
seen this in the mod list a couple of times. personally I think this ruins saint by lessening the impact CL leaves which also lessens saints campaign as a whole as CL was the highlight for me and maybe other people idk
VYNAIUS  [author] 19 Jan @ 2:02am 
oh btw should i announce in the comments that i have updated the mod and fixed some issues?
VYNAIUS  [author] 17 Jan @ 11:44am 
i also would prefer original 5p's dialogue, but i dont know how dialogue works. i assume it is assigned to the room with some external code, which i definitely dont want to touch
riley_ 17 Jan @ 11:02am 
yeah it is. i was just answering that person's question.
honestly i wish the mod just reused pebbles's rivulet dialogue tbh, it'd fit well enough
VYNAIUS  [author] 16 Jan @ 10:22pm 
i believe moon's dialogue is still accurate
riley_ 16 Jan @ 6:13pm 
none of the dialogue in the mod updates. it uses moon's rivulet dialogue and pebbles's saint dialogue
5pebbleskisser 16 Jan @ 5:50pm 
does moon's dialogue update to reflect his collapse? i think that would be interesting.
VYNAIUS  [author] 16 Jan @ 12:10pm 
referering to the threat music thing: i removed the moon noise and adjusted the layers a bit. the threat theme seems to work fine in silent construct? idk, anyway i am planning on releasing an update that should fix this and few other issues. (the update that was released today was a test update and didnt change anything btw)
VYNAIUS  [author] 16 Jan @ 12:05pm 
yep and with all the rooms edited in some way