tModLoader

tModLoader

142 ratings
Better Fishing
   
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
77.448 KB
9 Aug, 2023 @ 12:29am
7 Apr @ 3:44am
6 Change Notes ( view )

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Better Fishing

Description
Reworks fishing and quests to make it more interesting and less time consuming.
When a fish bites and you click, instead of instantly realing in a fish, a minigame will pop up where a green bar moves across a larger bar.
Clicking when the green bar is on a ? symbol plays a ding sound, and when the bar reaches the end you will get a fish/crate/etc that corresponds to that ?.
Clicking when the green bar is not on a ? symbol will snap the line.
Sonar potions reveal the ? in the minigame instead of saying the fish's name above the bobber.
Every 10 fishing power of the fishing rod used adds another possible catch up to a maximum of 5 (10 or less power is 1 catch, 20 power is 2, 30 is 3, 45 is 4, etc)
Without a high test fishing line there is a chance for each of these catches to not appear. If no catches appear, the line will snap when the minigame begins.

You can now choose a specific quest reward once per day, each reward having a specific item(s) you need to catch for it.
Normal quests now reset after 5 minutes instead of at the beginning of a day.

Adds 4 accessories related to the new mechanics:
Fishing Gloves (crafted): increases the length of the green bar
Soothing Lure (dropped by flying fish): Slows down the green bar
Lucky Sock (crafted): Adds an extra possible catch to the minigame (max of 6 with 50+ power)
Fish Handler's Gloves (crafted): Combination of all of the above
Adds 1 bait: Hellfire Bait, which explodes and drops 10 catches at the bobber. Obtained from a chosen quest or from obsidian/hellstone crates.


1.2.7: Sorry for abandoning the mod for a while. heres a little fix
Fixed catching tuxedo shirts in lava
Fixed angler quest UI vanishing in multiplayer
Fixed hellfire bait in multiplayer
Added an indicator for catching a fish in the minigame
Recoded some parts of the mod so things might be a bit smoother (oh my god this code was horrible)
Changed the lucky sock recipe (old shoe -> 3 flinx fur)
1.2.6: fixed blood moon enemies not being fishable and made them sync when spawning for multiplayer
player data should now save and load in multiplayer
1.2.5: You can no longer catch multiple of the same quest fish in one play of the minigame.
Quest data now saves on relog (you cant do more daily quests by reloading the world)
Support for catches from other mods that catch in stacks of more than one
1.2: Added Hellfire Bait and the reworked quests
Originally posted by tModLoader FishingMinigame:
Developed By Shipmans AGLA
58 Comments
3LDINO 21 Jun @ 5:09pm 
great mod dude but i would like to suggest some things:
could you make the specific quest reward toggleable?
could you add a slider to make the minigame window bigger?
SolarBasilisk 21 May @ 9:51am 
doesn't respect fishing in shimmer from other mods (Vitality mod was my issue)
it replaces the fishing minigame with default underground water
Fur 12 May @ 10:06am 
Does it works with multiple lures?
Fur 12 May @ 10:05am 
Hey, great mod
Shipmans AGLA  [author] 7 Apr @ 3:47am 
aight
Flytrap 8 Feb @ 1:23am 
You should add some visual feedback when you hit the timing on an item on the fishing bar. Maybe make the item jump and do a star-like background that rotates for a fraction of a second and then disappears
Golomer 29 Aug, 2024 @ 7:13pm 
Same, I also can't find this mod by searching it on the steam workshop.
eugene1beetle 29 Feb, 2024 @ 3:53am 
For some reason i can't find this mod through steam search, but it's my favorite fishing rework mod so far, great job!
countlessCritters 17 Dec, 2023 @ 7:25pm 
@k4mikyo unfortunately, that's not an issue with just this mod, so I don't think they could fix it
squidking 17 Dec, 2023 @ 1:31am 
please fix the ui problem, it disappears when talking to the angler