tModLoader

tModLoader

141 ratings
Path Of Modifiers
   
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Mod Features: Gameplay Tweaks
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
391.791 KB
9 Aug, 2023 @ 7:10am
10 Aug, 2023 @ 9:56am
3 Change Notes ( view )

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Path Of Modifiers

Description
Path Of Modifiers

Path Of Modifiers replaces vanilla item prefixes with a wide variety of custom modifiers.
Over 100 prefixes and suffixes!

  • Collect modifier fragments from killed enemies
  • Use fragments in the modifier forge to roll and craft your items
  • Over 100 modifiers!
  • Have fun with all the possibilities!

Also check out my other mod — Directional Melee

Credits:
  • dsteinberg — Path of Modifiers logo

If you find the art ugly and would like to provide srpitework or artwork for the mod, don't be afraid to message me.
Originally posted by tModLoader:
Developed By Liburia
112 Comments
INFECTIONRELEASE 14 May @ 2:08pm 
it breaks the wizard npc's shop
busterdemon 5 May @ 5:06am 
pleaseee add configs for this mod so we can edit modifers, modifier slots, ect
smaboo 22 Mar @ 9:05pm 
POM and calamity: wrath of the gods has an incompatibility when the solyn camp is being spawned, right now an easy fix you (player) can do is to disable it, wait for the camp to spawn, then reenable it
Horo 15 Aug, 2024 @ 4:59am 
I'm just here to make some recommendations that probably no one will dislike.
Before that I say that I LOVE this mod, it is spectacular and very fun, but there are some things that are missing.
Errors that I found:
1. When you break the forge, it is duplicated for some reason (I have some other mods, maybe it's for compatibility, even so, it's a bug)
2. When you use the Exchange option, and specify prefix or sufix it doesn't work, anything changes.
Something that I would really like, that although it is funny that the improvements are all random, it would be quite nice if at the end of the game, there was a new table or something to be able to choose modifiers to taste, to try things without wasting a lot of time xd .
and maybe put a weapon skill tree as an alternative to modifiers, it could be curious.
That's it, I liked this mod enough to write this, it's amazing.
DisKorruptd 28 Jul, 2024 @ 1:41am 
important question... How do the numbers apply in regards to the Zapinators? Do the suffix numbers use your weapon's base numbers? Or does it apply from the damage of an individual hit? because like... have you SEEN the Zapinator numbers?!
codyfun 19 Jul, 2024 @ 1:35pm 
Minus heal from items is bugged and often just zeroes out the value instead of reducing it
truesmoore 13 Jun, 2024 @ 3:00am 
Yeah just had to remove this from my list due to a bug with the item browser of cheat sheet. The bug will cause you to have to task manager or alt f4 to get out of it. Really hope this gets fixed because I really enjoy the mod otherwise.
Skavau 17 May, 2024 @ 4:49pm 
I want to like this a lot, but the fact that my wooden pickaxe can spawn meteors when hitting things just seems wrong. Some of the environmental stuff should be handled differently imo
Hiroko 13 May, 2024 @ 2:48pm 
Opinions after 30 minutes playing during a mod-mashup playtest:
- Compatible with Magic Storage.(crafted via MS works)
- Effects are well made visually and very fun to use.
- Needs nerfing hard. Suggested to use a mod to scale up enemy hp/damage until it doesn't feel like cheating.
- Needs a config file and ability to set balance numbers individually.
- Your active weapon applies to all your and your minions' attacks, instead of the attack's originating source. This is especially noticeable as a summoner, where your minions will disregard their own weapon's reforges and instead use the reforge on whatever is in your hand. So no need to get 10 different godly rolls for your minion army playthrough - just get 1 roll for combat and you're done. Although easier, its less control over things - thats bad.
Redemption 4 May, 2024 @ 9:40pm 
This mod needs WAY more info in the description. I thought it was just going to be more weapon prexifes at the goblin tinkerer, but instead it's a whole crafting station with a custom catalyst item that you need to collect a shocking amount of. Like, the max stack is 99'999. That's absurd. The only way you'd even have a clue about what this mod is is through the very last image in the list, tucked all the way at the back where few people ever look.