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Before that I say that I LOVE this mod, it is spectacular and very fun, but there are some things that are missing.
Errors that I found:
1. When you break the forge, it is duplicated for some reason (I have some other mods, maybe it's for compatibility, even so, it's a bug)
2. When you use the Exchange option, and specify prefix or sufix it doesn't work, anything changes.
Something that I would really like, that although it is funny that the improvements are all random, it would be quite nice if at the end of the game, there was a new table or something to be able to choose modifiers to taste, to try things without wasting a lot of time xd .
and maybe put a weapon skill tree as an alternative to modifiers, it could be curious.
That's it, I liked this mod enough to write this, it's amazing.
- Compatible with Magic Storage.(crafted via MS works)
- Effects are well made visually and very fun to use.
- Needs nerfing hard. Suggested to use a mod to scale up enemy hp/damage until it doesn't feel like cheating.
- Needs a config file and ability to set balance numbers individually.
- Your active weapon applies to all your and your minions' attacks, instead of the attack's originating source. This is especially noticeable as a summoner, where your minions will disregard their own weapon's reforges and instead use the reforge on whatever is in your hand. So no need to get 10 different godly rolls for your minion army playthrough - just get 1 roll for combat and you're done. Although easier, its less control over things - thats bad.