NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

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Nebulous Carrier Command
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File Size
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69.960 MB
10 Aug, 2023 @ 3:38pm
27 Dec, 2023 @ 8:51pm
17 Change Notes ( view )

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Nebulous Carrier Command

In 1 collection by colepercy120
Ares Projects
5 items
Description
This mod adds Carriers and Strike Craft to Nebulous Fleet command. Both ANS and OSP get an unique strike craft and equipment to mount on them. This is intended to be played mostly against itself and Vanilla, but have fun with it.

Current Features
• Manta Class Fleet Carrier: the Alliance premier carrier designed to carry large amounts of Strike Craft
• Skate Class Escort Carrier: a smaller light cruiser-sized carrier designed to get smaller amounts of fighters to their location fast
• Hangers for Bulk Lineships and Monitors
• Hanger bays for Container Liners
• ‘Remora’ Strike Craft: ANS’s main Strike craft is designed for high-speed, long-endurance maneuvers
• ‘Breaker’ Strike Craft: Modified Salvage Equipment that the Protectorate is using as its Strike Craft
Planned Features
• Secondary hangers for ANS Capital ships
• More Strike Craft types
• Better simulation of mid-battle reloading
To use Strike craft in game you need to both have SC loaded into a carrier and have an SC formation present in your fleet. Adding equipment to the SC formation will add that equipment to the SC when they launch.

Special thanks to everyone who helped with this project: Alexbay218, Gwyvern, someusername6, and M1 Abrams.
Special thanks to Marshall for providing lore blurbs for some of our items.

Mod created by colepercy120, AGM-114, and Tuna
52 Comments
wade.seldon 12 Jan @ 5:26pm 
This mod works works with the carrier update. But unless this mod is updated, then the carrier can on launch 8 fighter/bomber crafts. But the good news that it does work. I have tested such..
reaperox1999 5 Jan @ 7:25pm 
@colepercy120 Do you plan on updating this in the future to make your designs fit with the upcoming carrier changes? Because your carrier hulls are pretty cool and unique and I'd love to play them with the new update.
D-stroyer117 8 Oct, 2024 @ 1:20pm 
how can a add a SC formation? every time i try blank hull it refuses to load because there's nothing in it by defaut.
deathstrickerdoom 8 Oct, 2024 @ 1:09pm 
Does anyone know why i can't make my fighters?
Lors 13 Sep, 2024 @ 7:54pm 
How to use it?
tredavidson77 29 Jul, 2024 @ 7:07pm 
Alright, can't wait to see what you do with it.
colepercy120  [author] 29 Jul, 2024 @ 6:37pm 
the plan is to fold this mod over to the version of carriers that the devs make. the hulls and fighters will just be folded over to the new system.
tredavidson77 29 Jul, 2024 @ 12:02pm 
Maybe at least save the fighter hulls? Maybe write up some lore of them being old mothballed Alliance dedicated space fighters. I prefer these then the space jets from the devlog.
Me whne 28 Jul, 2024 @ 4:56am 
Not much of a point continuing this mod if official carriers are already in development.
tredavidson77 27 Jul, 2024 @ 6:40am 
So I light of the recent dev log are you done with this mod or do you plan update this?