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The barrier checks for 5 points scored (any order, competitors get +2 points so the barrier lowers at 3), separate from the minigame lock that uses in-place logic.
Does the puzzle piece not spawn?
The baskets have colliders that try to stop the ball bouncing out if it's a close shot, but they still find a way to fly off... I'll look for a less bouncy ball, or add extra colliders for the harder nets.
What bugs were encountered in versus mode? I've seen two bugs when testing:
- One of the doors blocks the doorway despite being open (happened only once);
- A chest opening just by picking up the key in a different room(also once).
For versus, the in-game hints (rotating puzzle piece) should spawn for other players when someone solves a puzzle. Did the in-game hints not appear/function?