Stellaris

Stellaris

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Building Conversion Patch [latest]
   
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20 Aug, 2023 @ 2:35pm
21 Jun, 2024 @ 5:42pm
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Building Conversion Patch [latest]

In 1 collection by Suzarr
Suzarr's Mods
24 items
Description
Mod Version 1.8, for Stellaris v3.12.5

This mod fixes bugs related to building conversion or destruction upon changing ownership.

- Fixed machine assembly plants not converting to robot assembly plants when captured by a (non-machine) synthetic-ascended empire.
- Fixed robot assembly plants not converting to machine assembly plants when captured by an individualist machine empire.
- Corrected tier-2 entertainer building not being deleted when owned by a gestalt conciousness, or otherwise becoming invalid.
- Fixed bug where small living metal deposit from synth ascension would still be removed on terraforming due to a typo in the implemented official fix.



Part of Suzarr's collection of gameplay enhancements, balance tweaks, and bug fixes.
All mods in this collection are designed with modularity in mind, so you can pick and choose to use the components you like, and ignore the ones you don't. None of these mods depend on one another, compatibility with each other is guaranteed, and load order within the collection does not matter.

Finishing an old save on a Stellaris rollback version?
Check out my (Archive) for older versions that might be compatible.
3 Comments
Suzarr  [author] 22 Dec, 2023 @ 12:21am 
This mod has now been updated and confirmed for version 3.10.4.
Suzarr  [author] 26 Nov, 2023 @ 9:08pm 
Yes, probably after 3.10.2
No Name 25 Nov, 2023 @ 12:18pm 
Going to be updated to the latest patch 3.10? It says it is still for 3.9.3.